SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-11-15, 06:04 AM   #17
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

Quote:
Originally Posted by sENoZ View Post
i do this with knowledge ^^

Well me i dont see where you find 38
cause if target speed is 10 and my torpedo is 28 and i shoot at 38 angle ? angle will be way too much. the torpedo will for sure cross the course of the target, but way too late..
I don't know what your language is that might cause misunderstandings, but I thought the language of mathematics and arithmetic was universal across most of the world:

1+2=3

38 is what I get when I apply your rule for shooting angle/lead with the known numbers:

target speed + torpedo speed = 10 + 28 =38

I know it is an incorrect number for shooting, resulting is a missed torpedo. But that is how you explained your rule. And I know you wrote that the uboat needs to be at 90 degrees to the course of the target when you fire. But that does not explain how your odd rule works and results to 20.


Quote:
by the way you should be able to read that tablet ^^ it is for 30 knots torpedo but maybe you will understand..
Ok, that would be the missing link you left out in your explanation. That table calculates the exact same shooting angle as the TDC based on AOB and target speed. So, if that is what you use then you are using a paper TDC. It's the same mathematics! Not different. Not simpler.

Last edited by Pisces; 05-11-15 at 06:17 AM.
Pisces is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:40 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.