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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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I think the NYGM model is not all that bad, and I still like it better than stock... yet every so often I get annoyed at it.
While ships are destroyed from sinking now, I thik it often takes too long and tends to look strange. For example a compartment will flood, but not really sink... you can wait a few hours... and then she goes down really suddenly (this happens sometimes). Larger cargo ships like c2 and c3s tend to take about 3 hits in different areas... but often I have noticed that they appear to run out of hitpoints at this stage. I don't know if its a critical hit on the third or something, but the upper deck tends to catch fire and i get a ship destroyed message, after which it still takes about 20 mins to go down. And why shouldn't more torpedoes i one area make a differece? It should at least sink faster... Just some small gripes... I would like to see the smaller ships sink a little quicker too, small merchants should really only take one most of the time. I hardly ever bother finishing them off with the deck gun as this takes ages. |
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