SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-29-15, 04:58 PM   #1
steinbeck
Frogman
 
Join Date: Mar 2008
Posts: 295
Downloads: 808
Uploads: 0
Default

Quote:
Originally Posted by THEBERBSTER View Post
Hi steinbeck

Quote > I have actually put them in one by one.

Do you mean you copied each one to the JSGME mods folder?

Quote > Didn't work at all.

By this do you mean you could not see the mods in JSGME?

Quote > I have the basic SH5 game.

Not sure what you mean by term > basic SH5 game?

Do you mean the game you bought or the game you are playing?

If you are referring to the game then as soon as you add mods it is no longer a basic game.

However depending on the mods you enable may still use parts of the Stock game.

As you are aware sobers mega mod is a collection of individual mods all contained in 1 folder.

One of the advantages is that the mods are ready to use.

In other words you will not get the folder in folder situations that you get when you download certain mods individually.

He has also included Antilag which is a very useful tool and his mep file for the Generic File Patcher (GFP) as well as the 2 folders for JSGME Mod folder.

sobers mods are inclined to be heavy on resources.

His mega mod is however a useful way to get a lot of mods downloaded in 1 hit although it does not include the recent changes that can be found in his thread on Post #1 .

It would take several hours to download them individually.

Is there a reason why you do not use the GFP?

If you are not a steam user then my tutorial post #2 will show you how to install it.

My tutorial post #56 shows you the patches to enable.

My tutorial post #6 shows you how to enable TDW's Options File Editor Viewer (OFEV)

To be able to use the OFEV it requires TDW's NewUI 7-4-2- or 7-5-0

Peter
.................................................. .................................................. .....
Yes I had them all in the JGSME left side. using the sobers mep file I activateds each mod as shown in the mep file. I didn't have the antilag installed at all.
When I started a new campaign I expected to be using the sobers Megamod. I wasn't, ( basic SH5)it was the normal game as if there were no mods at all.
GFP, Not used, as I wasn't sure how to use it. Havfe it now although still not too au fait with it.
I have noticed also that there is a 2015 mep which I D/Ld but not used as I had 2014 AllinOne D/L. Where is the new MegaMod? for 2015?
I have the mods in the left side ofr JGSME again. I cannot understand why they weren't active, I had assumed the mep list was the correct way to install the mods. long process individually but I made sure I followed the mep correctly. I have patched the Game also.
Never had these troubles with SHIV mods.
steinbeck is offline   Reply With Quote
Old 04-29-15, 06:30 PM   #2
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Hi steinbeck

sobers mega mod contains

2 x JSGME file folders

122 Mods

Antilag

Mep File

If you had already installed JSGME then you should have had a warning of the 2 JSGME mod folders being duplicated that came with sobers mega mod.

These were !BACKUP and !INSTLOGS

The mods supplied by sober are a selection of choices and there are also mods that sober no longer uses in it.

These have been removed from the Mep File that is from the 24th September 2014


To get the mega mod to work.

You would need all the mods in left side of JSGME.

In JSGME you would go to Tasks

Select > Load Mod Profile.

Find the Mep file and double click on it.

All the mods in the Mep File would enable leaving the non selected mods on the left still disabled.


I do not think there is a later mega mod.

If you look at his post #1 you will see his latest mod list.

Below it is the download links to all the mods.

There has been 2 major game changes regarding the tonnage bar and how the missions now operate over the last few weeks.

These changes are reflected in his new mod list where he has had to accommodate these changes by adding and removing and updating different mod versions.

I expect once the dust settles a new mega mod list for 2015 will follow.

Reading your posts I cannot quite understand whether you actually enabled any mods?

Use the tool from my tutorial post #28 and see if your mods are correctly installed.

I am assuming of course that JSGME is correctly installed, from your post it sounds like it is.

My tutorial post #4 will show how to correctly install it.

The GFP can be changed anytime the game is not running.

Peter
THEBERBSTER is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:33 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.