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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Mar 2005
Posts: 51
Downloads: 50
Uploads: 0
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What is the most common error that would make a conning tower not show up?
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#2 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Quote:
I assume you are talking about your boat's tower. |
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#3 | |
Pacific Thunder
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The first mod I tried back in 2007 was this fix for firing a torpedo every time I bumped the Enter Key that wasted many of my first torpedoes. Today I read a post by Sniper297 that describes the solution that so many including myself used in Stock SH4 to prevent this accidental firing of our valuable torpedoes:
For Stock SH4 v1.5 & 1.4. Sniper297 wrote: Quote:
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." Last edited by aanker; 05-04-15 at 11:04 AM. |
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#4 |
Electrician's Mate
![]() Join Date: Jun 2013
Posts: 139
Downloads: 184
Uploads: 0
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Hey Aanker thanks for this one
For Stock SH4 v1.5 & 1.4. Sniper297 wrote: Quote: If you open \Data\Cfg\Commands.cfg in notepad and find; [Cmd313] Name=Fire_torpedo Ctxt=1 Key0=0x0D,,"Enter" Change that to [Cmd313] Name=Fire_torpedo Ctxt=1 Key0=0x0D,c,"Enter" The lowercase c changes that from ENTER to CTRL+ENTER so the fish won't fire from accidentally hitting either ENTER key, since you have to hold down the CTRL key and hit ENTER to fire that tube. |
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