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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
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I tend to agree..the mod enabler is a godsend for this game.
So many mods are out there and many do tend to use the same files so they will overwrite one another. Sometimes it can cause problems other times it wont hurt anything. Take my list of mods used for example.. Grey Wolves v.1 No_Mines_No_Nets_Mod_For_Grey_Wolves tankeriv_seafloor_mod_for_128MB_cards SH3 Missions Krillerssun Mod Officer Icons Mod Generic Contact Mod DG-AA_Destabilized_v1.02 for GW Mod Coastal_Tanker_Release_1.1_Converted_Whale_Factory _Release_1.1 for GW Mod Grey Wolves was the first mod I installed.All overwrote files inside the mod but some were only graphical changes so it had no harmful effects if changed.The others were mods that overwrote Grey Wolves main files but were made for the Grey Wolves mod so again no harmful changes. Once you learn what mods can and cannot work together you will learn what you can and cannot overwrite. |
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