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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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I tried using that kiel port course. Outbound was just fine, never used inbound. But I have to ask, it seemed all I could do is a TC of 4! it that it. or is there a mod to change that? It took a really long time to get out of the canal. Very scenic, but very long? any ideas?
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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SH3Commander has the option of changing the TC preferences when near land or near other vessels. Collision risk but usually works.
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#3 |
XO
![]() Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
Downloads: 3
Uploads: 0
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The maximum time control near land can be changed by editing the main.cfg file located under .\data\cfg\
The important section reads as follows: [TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=64 <<<<<<<<<<<<< Change This CriticalDamage=1 CrewEfficiency=1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=8 RadioReport=8 Particles=32 PrayState=8 HunterState=64 3DRender=32 Maximum=2048 |
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#4 |
Eternal Patrol
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I personally never use the built-in waypoints function. I use Commander to set " When Near Land" to 128x, and go through on my own. I like stopping and looking at the sights along the way.
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