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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
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Hello,
I´m working on an ASW-Mod in which I also want to have the Mark X and Mark X* Depth Charges. There comes the Problem. Is it possible to launch DC´s out of the Torpedo tubes or is it impossible? Next one: Is it possible to implement the Squid Thrower or has it already been done? Regards Last edited by padi; 03-24-15 at 07:46 PM. |
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#2 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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Padi,
1 -- yes, it would be possible to create torpedo launchers ejecting the Mk. X DCs. However, it would require a trainable launcher. However, DC throwers in SH are not supposed to be trainable. BTW -- the Mk. X was given only to a few A to I destroyers converted to convoy escorts; use was also very limited. 2 -- doing the Squid is possible; since similar to the Hedgehog, which is in SH3. During WWII, the Squid was used only on ships designed for (i.e., Castle class corvettes/frigates, Loch class frigates). So, introducing the Squid would require doing the appropriate ships. Are you going to build the Castle and Loch classes? Cheers |
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#3 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
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No, I don't have the skills required to build a ship.
But I assume that someone build the classes once the Squid is modded or I'm going to learn it. Today I have also read from a weapon called "Mousetrap" which was a "little version" of the Hedgehog designed for use on PCs, SCs and smaller crafts. That would also be very interesting to have in SH3. |
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#4 |
GLOBAL MODDING TERRORIST
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I recall talks about the squid but don't recall why no one did it for SH3.
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#5 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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Padi,
modding the Squid may require doing the 3D model ... but it's less tricky doing an entire ship. Try finding a book on US PT boats. Usually, there is a description of the Mouse traps. Jeff-Groves, I remember someone stating: I could do the Squid, I don't do it ![]() |
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#6 |
GLOBAL MODDING TERRORIST
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Ya. He was a Richard.
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#7 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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Right
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#8 |
Ace of the Deep
![]() Join Date: Mar 2006
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Hi,
are Hedgehog projectiles depth-charges in SH3? ![]() Regards, LGN1 |
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#9 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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LGN1,
as far as I remember, SH3 Hedgehog projectiles explode correctly upon contact. It's long ago I have been hit by one of them ... |
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Tags |
3d-model, depth charge, mark x, mark x*, squid |
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