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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
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According to Nicholas Monsarrat (The Cruel Sea) the Royal Navy was so unprepared for U-boats they sent out assorted tug boats and fishing trawlers armed with a few WWI Lewis guns and half a dozen depth charges at the beginning of the war. The IJN was a little better prepared (since they had two years to watch what the U-boats were doing to the Brits) but still equipped small craft and merchants with depth charges at various times.
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#2 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() Quote:
Not only at the beginning. I'm reading Blair's History of the U-boat campaign, and some of those trawlers were 'loaned' to the USN to help stop the carnage on the East coast during '42. Later, when they weren't needed there, they were sent to the South Atlantic, around South Africa, because the defenses there were still weak in '43. |
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#3 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
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Thanks Sniper, I'm enjoying this little tweak, though I may have to bring the depth a little lower in my Gato. FWIW, I'm also getting "radar depth" when I use that command. I'm tempted to reset my periscope depth a meter shallower so I can still hear the radio
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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#4 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
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Are you getting "radar depth" with stock 1.5, or with one or more mods? Still can't figure out where that's coming from.
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#5 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
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I get Radar Depth no matter what the mod configuration. Stock, TMO, TMO+RSRD+ISP I get it no matter what.
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Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
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#6 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Hmm, must be a 1.5 thing. Curious, does it say "SnorkelDepth" in the SubType.cfg file?
Looking over some of this slop; [Unit] ClassName=SSSargo 3DModelFileName=data/Submarine/NSS_Sargo/NSS_Sargo HumanPlayable=YES Interior=data/Interior/NSS_Salmon/NSS_Salmon UnitType=200 MaxSpeed=26 Not used MaxSpeedSubmerged=10 Not used Length=94.6404 Width=8.1788 RenownAwarded=130 [Properties] PeriscopeDepth=18;meters SnorkelDepth=8.9;meters CrashDepth=45;meters - Depth at which the sub automatically levels off after ordering a crash dive with the C key. MaxDepth=90;meters - Not actually the crush depth, merely sets where the test depth needle on the deep depth gauge goes. SurfaceDepth=5.06;meters Not used TorpLaunchMaxDepth=122;meters Default sets this at 30 meters (99 feet) which is silly, when the torpedo tubes are flooded the pressure in the tube is the same as the exterior pressure, so the outer doors can be opened at any depth. StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1] Max speed and max speed submerged have no effect in this file, neither does the surface depth. Probably leftovers from SH3, some of these files are very similar to SH3, in fact some are obviously SH3 files that don't do anything at all in this game and could have been deleted. Max depth is misleading, the actual depth at which the sub starts taking damage is labeled as "crash depth", but not the one in this file, that's in the ZON file. So "crash depth" in this file is actually crash DIVE level off depth, max depth in this file is not used except for the indicator needle, actual max depth is in the ZON file - they probably read "crush depth" and just spelled it wrong when translating to English. |
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#7 |
DILLIGAF
Join Date: Feb 2007
Location: florida
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eVEN IN A gATO AND gAR IT SAYS sNORKLE dEPTH IN THE CFG FILE BUT THE AUDIO IS "raDAR dEPTH"
__________________
Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
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