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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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Don't take your time in going down (deep). Speed up if you have to. While flank speed might be a bit too noisy giving you away if you haven't been detected yet, medium or standard speed should get you down quicker. Diving rate is proportional to forward speed. They already know you are there if they are doing a trashcan run, so there is no need to pretend you are not there. Hurry down and then coast to a silent crawl in a clever direction. At depth you have more time to maneuver after the sound of dropping depthcharges are heard. It takes time for them to sink down to you. At periscope depth you are just a sitting duck.
I don't like to use the crashdive button. Because it forces your crew to go to a depth of 80 meters (iirc) which is a command you can't revoke. The crew still feels the need to go to that depth even when you command depth to something else. To undo it you have to go down to it. Also, 80 meters won't get you through the war. You can go deeper than testdepth with a bit of daring. |
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