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#4 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
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However, if you do get caught on the surface: Turning slows you down, so you stay closer to the spot where he sighted you, even if you get underwater. I don't know if that would also affect the time it takes to dive, but it might. (It's worth experimenting to find out for sure.*) Crash dive, and keep the rudder straight, or only a few degrees of turn. Once you're under, then you can worry about turning further out of the way. (This is what I usually do in TMO, if someone manages to make it to visual range. I don't use RSRD, so I don't know if that changes the accuracy of their drops.) Or Flank speed, stay on the surface, and turn towards the plane. Man the AA guns. Hopefully, he won't be able to make an accurate drop on you, and once he's made his attack, crash dive and get out of the way. *Edit: In TMO without RSRD Porpoise Class, Navigation Training mission. Running Standard speed on surface, crash dive, no turn time to get underwater: 55 seconds. Running Standard speed on surface, crash dive, hard turn time to get underwater: 56 seconds. It doesn't appear to make a difference.
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"Never ask a World War II history buff for a 'final solution' to your problem!" Last edited by razark; 03-21-15 at 01:56 PM. |
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