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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
Downloads: 3
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I sank a destroyer with a deck gun once. It was out of ammo and couldn't return fire. No way I would try to surface in the wake of a destroyer and follow it at 7 knots for awhile until I got the hang of shooting at it.
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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The AI is too stupid to shoot any crewmen from the U-boat's deck with light weapons, to weave to make shooting at it more difficult and it does not try doing the obvious - ramming the U-boat.
The sim is not a simulation of surface ship warfare.
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#3 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
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Oh, they do it. And that's terrible. Lost some Careers with this behavior. Hunt class and Clemson class are the best destroyers in this - and your crew on the bridge doesen't see them in time.
Greetings rowi58 |
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#4 |
Captain
![]() Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
Downloads: 1
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I'd swear I'd been rammed before.
Some players say that the AI just gets 'target fixation' and chases you down until you get 'run over' but to me, that's the same as being rammed. The end result is a destroyed boat and a terminated career.
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Because I'm the captain, that's why! |
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#5 |
XO
![]() Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
Downloads: 3
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Destroyers definitely ram. I don't know whether they just hope to pass over you on the surface and depth charge you or whether it's intentional. The effect is the same.
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#6 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I now realise how cautious I've been through all my playing years... The only time I've collided with a warship was once in 1939 with a type II. The visibility was something like 500 meters, and a corvette scraped my port side. It didn't shoot or use search lights, and I'm inclined to think that the corvette didn't see me. I got away from it running on surface as the visibility was so lousy. It was a low visibility traffic accident, IMO.
But I believe you guys. It's good to hear that the AI isn't that stupid, and they do try to run over you. What I would still argue, though, is that a destroyer, even with its main guns out, would still take a U-boat out by flank speed maneuvering, light weapons fire, and ramming. Come to think of it, I've only seen destroyers in a surface fight in those short moments that my boat has been depth charged to pieces and I have been forced to surface. So what do I know... SH3 still has many secrets, even after all these years ![]()
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#7 |
Bosun
![]() Join Date: Sep 2004
Location: munich, germany
Posts: 68
Downloads: 14
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I perfectly understand what some of you say about that somehow "unrealistic" attack, in real life of course i would not loose a single second with thinking about crazy plans like this at all. Also i did not want to give the impression, that i do this every day, or that this should be the way destroyers should be taken on from now as a standard procedure.
I just like to test the limits of the game as well as the limits of my skills. I thougt some of you might be interested what one can do in the game, following a precise tactical plan with lots of patience, discipline, exact navigation/manouvering and precise shooting, it was by far not a dumb and thougtless arcade-style attack which made this success possible. And of course i got lucky too! I like to play the game in different ways from time to time. Sometimes i play perfectly "realistic", that means i do not want to get sunk and surviving of me, my boat and my crew are my main goal, and i do nothing i wouldn't do in real life. Another day i might do some crazy attacks or fight with units i seemingly can not defeat, just for the pure fun of it. It's a good training and sometimes....sorry mates....i win! ![]() P.S.: I was 900 meters away, depth charges would have helped nothing. Also the destroyer tried to speed up, turn, and ram me but i would not let him do so. I always navigated to stay in his back, i hit his bridge at least twice, which may have caused some confusion, and also hit his engine room several times below waterline, which seriously lowered his speed and manouverability. It's not so much the problem of the game or the detroyer as you might think, it was more doing the right thing in the right moment in the right way. (and having a big portion of luck doing so of course) Having a thougtful attack plan and following it with discipline together with quick, appropriate and flexible reacting to new situations is my main key for success. Last edited by Nemo66; 03-21-15 at 11:24 AM. Reason: Post Scriptum added |
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