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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Electrician's Mate
![]() Join Date: Feb 2013
Location: Alberta, Canada
Posts: 132
Downloads: 36
Uploads: 0
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OptimusX
I don't know about real life but I know in the game I can very effectively use a passive torpedo, being that a subs first action when the fish start swimming is to go to flank... I've also been sunk by them a number of times because they don't give off pings to tell you their enabled and locked on you. The only way to evade them effectively is to either run for your life and hope it runs out of fuel first, or drop a decoy, sprint as far as you can before you think it will enable and go all stop and go quiet. If it's close enough and your in a nuke, it will hear you anyway. And Henrich I didn't think that passive torpedos worked off wake, I thought they tracked by sound like a passive sonar. If that was the case, I thought that they would have no problem picking up the screw sounds and cavitation noise that a torpedo usually makes, they are not quiet at all. And for the record, I'm not really trying to take out the torpedo with my torpedo, I'm just trying to get the enemy fish to pick up the noise of my fish, and maybe try to follow it instead of coming after my quiet sub. But if passive torpedos do work off of wakes, then I could see how that would be a problem
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Americans make better submarines? No my friend, Russia makes better submarines, Americans just make better computers ![]() |
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