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#1 |
Watch
![]() Join Date: Jan 2002
Posts: 19
Downloads: 66
Uploads: 0
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You are basically telling me that since a model is broken IN ANOTHER GAME you feel justified to have a broken model in yours (if it rains in the Sahara it rains in Antarctica et. al.)
Sorry, but this is a game which boasts " Square off against the Soviet Union in the cold war confrontation, and against resurgent Russia in the new multipolar world order." (http://tinyurl.com/pap754a) This implies areas of conflict a tiny-weeny larger than my flat. Even the first moves of a resurgent WWIII, done by a gamer who, he discovers, is forced to sport the same weather everywhere would end up in a farce. I'm sorry, but the ability to modify the temperature of the snowstorm over the Sahara Desert is not a badge of honour. Deciding to put this problem at the end of the list of those you decide to tackle in the next patches (good luck, BTW!) is a legitimate choice which I respect. But don't try to change people's perception of reality to justify your choices. There are no snowstorms in the Middle East - end of the story. |
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#2 |
Warfaresims
Join Date: Nov 2002
Posts: 299
Downloads: 2
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So to sum up:
* Harpoon 2/3's weather model was very ambitious and promising but poorly/inadequately implemented. It also cannot be further fixed/improved since development has ceased. * Command's weather model is less ambitious at the moment, but works exactly as designed and is widely used by scenario authors to provide extra challenges and opportunities in scenarios. Additional functionality has been requested by some players and it's on the developer team's plans for the future. * People with fragile egos should actually play a game instead of blindly quoting manuals. It will help them to avoid public embarrassment. Thanks ![]() Last edited by Sunburn; 03-12-15 at 07:50 AM. |
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#3 | ||||
Watch
![]() Join Date: Jan 2002
Posts: 19
Downloads: 66
Uploads: 0
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Games like Dangerous Waters, and Harpoon are able to simulate multiple, distinct, and unique local weather conditions. It is significant to note that even failed game systems such as Naval War Arctic Circle can implement this vital function, while MNO cannot. Quote:
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Developers unable to program such basic wargame functions should spend their time playing games instead of trying to make them and doing it so badly. It will save consumers money and developers public humiliation. Quote:
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#4 |
Loader
![]() Join Date: Aug 2007
Posts: 89
Downloads: 99
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A quick Google search of Middle East Snow provided these lovely shots......just saying.....
Pictured are Kuwait, Saudi Arabia, Israel, Egypt, Syria, Iran, Iraq, Libya and United Arab Emirates. Perhaps not the entire Middle East, but a decent representation. The last one is Hawaii, just to be well rounded. Now, where's that bag of apples? Someone needs feeding.... |
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#5 |
Watch
![]() Join Date: Jan 2002
Posts: 19
Downloads: 66
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I'm sorry, strykerpsg, and you are right. True, I listened to Herman without checking, because his experience (he travelled *all over* the World) is bigger than mine. Actually, he was talking about Command, while I thought he was talking about his experiences in ME Yet, I should have checked personally.
Command's weather model is still broken on areas bigger than my flat, and, BTW, both I and Herman still have to find a way to make it snow (so in Command you can't have a snowstorm, AFAIK). In any case, the one to blame here it's me. I apologize, Vincenzo |
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#6 |
Ace of the Deep
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I'm sorry. Vincenzo and I were discussing MNO's iso-weather system vs. Real World weather. I told Vincenzo that there were no snowstorms in the Middle East (or anywhere else in MNO's world), but they can occur in real life. I failed to make this distinction clear to him.
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