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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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Hi radiator,
i think i can do it for you. Lets say until the end of this week. Greetings rowi58 |
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#2 |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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that a very nice ship, great news guys!
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#4 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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Hello,
saw the thread before but didn't manage to answer (had to check the files). As Rowi mentioned, I converted A. Mikoyan 2 years ago (documentation file entry is January 2013). I also edited the mesh, UV mapping, and messed with the texture. The result: ![]() For reasons I forgot, I never relased the mod. Radiator suggested to do it now ![]() http://www.mediafire.com/download/nr...ikoyan_mod.zip The equipment is basically that after the US-refit during the famous around-the-world-trip. However, some eqipment is from the gunsVAA_Liliput.* library files, which are NOT included. However, they are rather old, and so everybody should have them. Cheers Last edited by the_frog; 03-03-15 at 05:03 PM. |
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#5 |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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Thank you very much for this wonderful ship!
It is a very good that now we have three icebreakers for the game ![]() |
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#6 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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Hi radiator,
it takes some more time. The SW-Addon-model couldtn't be converted into SH3 - although i used al "tricks". I'll try to convert the original SH5 "Komet". Hope that works. Greetings rowi58 |
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#7 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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Hello Rowi,
again the problem with SW 3D models that drove us mad several times before? If yes, try to import the *.obj into Wings3D, "separate" the model into its submodels, save as *.wings, then re-"combine" the model, export to *.obj. Works with almost all SW models. The Mikoyan model even required complete undoing and then re-doing the edge splitting. I did it using Meshlab and Blender. After that painful exercise I gave up converting SW models. Cheers -- the Frog |
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