![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
What I hate the most about SH3 even modded as far as I can achieve is the near total lack of direction from BdU, and the very meager wolfpack action. I've been ordered shadowing a convoy maybe twice and have never seen or heard another U-boat attacking a convoy. A real U-boat might have had no sinkings but it would have been a part of a wolfpack group multiple times. H.sie's wolfpack addition and rudewarror's JFO mod are great advancements here but not enough.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#2 |
Captain
![]() Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
Downloads: 1
Uploads: 0
|
![]()
One of the complaints the war correspondent makes in Das Boot is that the U-boat has a terrible turning radius for several reasons. It's too long, too narrow, too slow, and its propellers are too close together, and the rudder surface area itself is too small.
too small a surface area on the rudder is what allowed the Titanic to graze the iceberg. That accident was caused when the watch officer reversed engines and *then* put the rudder hard over. The time took to reverse gear slowed the ship down and the too small rudder had less deflection effect to begin the turn in time. Ironically, the best maneuver in that regard would have been to speed up and then hard over. The way history records it is what you would do to ensure a collision. Of course, I can't really fault the guy for not wanting to smash their brand new flagship ocean liner head on into a mountain of ice... Above all, speed is life. The faster you are going, the longer you will live. The best defense against an attack is: not be in range of it.
__________________
Because I'm the captain, that's why! |
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]()
What I hate the most right now is the save game corruption bug that just hit my current career. If this extends to all my careers then to hell with this.
|
![]() |
![]() |
![]() |
#5 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
What I hate the most about SH3 is that it is very far from a simulation !
![]() |
![]() |
![]() |
#6 | |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]() Quote:
Luckily the modders have done spectacularly in turning this game into something that could pass for a WW2 submarine sim. At least, it's the closest thing the gaming world has ever come a WW2 war in the Atlantic sim. Now we need a true sim. DCS quality *drool*. My amateur marketing analysis and sales analysis however tell me that game will never come to be. Last edited by Von Due; 02-26-17 at 11:33 AM. |
|
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Your all right gentlemen,
Thank goodness there's mods to play. Like good old NYGM. How about it? |
![]() |
![]() |
#8 | |
Commander
![]() Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
|
![]()
Very interesting info guys! Learning alot here
![]() My weak contribution is that I know with aircraft there's a specific speed (different for each aircraft) for optimum maneuvering. I think it's called cornering speed (might be wrong). I'm guessing ships also have this 'sweet spot' speed for best performance. Quote:
__________________
![]() Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
|
![]() |
![]() |
![]() |
#9 |
Eternal Patrol
![]() |
![]()
I don't really "hate" anything in SH3. I do dislike several things, though, especially the 'crew management'. I'll give them some slack because this was the first sub sim to actually have a crew at all. They did fix that for SH4, but so far the best option for SH3 is to just turn the whole 'fatigue' thing off.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#10 |
Growing Old Disgracefully
|
![]()
SH3 with GWX 3.0
Antiquated map and size compared to SH4 and SH5 is my only gripe. Just seems like a lot of wasted screen space. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#11 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
|
![]()
Corrupt saves
![]()
__________________
Himmel, sukeltakaa! |
![]() |
![]() |
![]() |
#12 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
|
![]()
http://uboatarchive.net/Manual/Manual.htm
Check out page 17 & 18. The speeds for the given engine telegraph and RPMs are on page 14. Unfortunately, the the to reciprocal heading data for submerged isn't available, but I think the rest kinda helps drawing a good mental picture of what a VIIC can do. Turning a small circle doesn't mean much if it takes nearly 3 minutes to turn 180 degrees. |
![]() |
![]() |
![]() |
#13 |
Ocean Warrior
![]() |
![]()
A lot of the problems listed by the op and others can easily be fixed via either SH3 Commander and/or simple editing of the relevant .cfg files.
At least one valid complaint, the helmsman still at their stations when on the surface (let alone their hands at the wrong controls) can be fixed with a mod. I don't remember where I got it but I can post it if needed. It adds more food hanging, water drip, changed interior camera view, and the above helmsmen moving. It does not have all the options FlakMonkey's work does.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
![]() |
![]() |
![]() |
#14 |
Bosun
![]() Join Date: Sep 2004
Location: munich, germany
Posts: 68
Downloads: 14
Uploads: 0
|
![]()
sorry i had to delete this reply because i uploaded it in the wrong thread..sorry
Last edited by Nemo66; 03-02-15 at 12:35 AM. Reason: posted in the wrong tread sorry |
![]() |
![]() |
![]() |
|
|