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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
Uploads: 0
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#17 |
Seasoned Skipper
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@all
You can find the corrected Version on my Server ![]() ftp://hartmuthaas.no-ip.org/public/S...20For%20SH3.7z Username & Password in my Signature!!! So Long Maik |
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#18 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
Uploads: 0
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@Maik
Thanks a lot mate ![]() Best regards. Fubar2Niner |
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#19 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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Hello Guys,
Tried to download this 3 times using both Chrome and Firefox. Does anyone know if there is a problem with Plissken's server right now? Chrome says there is a network error and I can't open the file from Firefox using the usual Zip programs. |
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#20 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
Uploads: 0
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@limkol
You'd be better using an ftp server such as filezilla: https://filezilla-project.org/download.php?type=server Way more reliable than any web based browser mate, filezilla is easy to use too. Hope this helps. Best regards. Fubar2Niner |
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#21 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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Thanks again Fubar.
I can't understand this......I just tried to download the file with Internet Explorer (which I never, never use!)....and it worked ![]() I've been downloading mods since the days when a pint of bitter cost a pound and never had a problem. The Net has been behaving very strangely today here in Denmark ![]() |
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#22 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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the only thing its missing are the flame sounds and explosions....ok now i am going to try it in silent hunter 4 see you
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#23 |
Silent Hunter
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A few more thoughts:
I found out that for some of the Baza effects explosions you can replace the existing explosion and alpha channel easily with an explosion of your choice. With a little knowledge of S3ditor it should be possible to create different shell impact effects or explosion effects once a ship is destroyed. There could be numerous unique effects developed with cloning and tinkering with the zones.cfg file: -Cordite explosions for when a warship's magazine is breached -Gasoline explosions for tankers -Boiler explosions for when engine rooms take a critical hit -Bigger and smaller shell impact explosions to represent battleship guns, destroyer guns, and so forth -Electrical explosions & sparks representing damaged ship generators -Steam explosions if turbines are destroyed -Massive explosions for ammunition ships I will probably be doing more work on these files soon. These files have a lot of possibilities. |
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#24 |
GLOBAL MODDING TERRORIST
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Seeing as the Baza file is nothing but a particles file?
It's always been an option to make new effects since SH3 came out. S3D made it even easier to do this as you don't need to know how to hex. ![]() What has been missing is a way to view the particles stuff. Install SH5 and you can view them. |
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#25 |
Watch
![]() Join Date: Oct 2011
Location: Italy
Posts: 22
Downloads: 107
Uploads: 0
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I have a question about zones.cfg file.
I'm using "GWX-Ehnanced Damage Effects", and I would like to use "Baza file for SH3" and "TDW_Ejecting_Pilots_v2_0_SH3". All these mods have their own zones.cfg file and it's impossible to merge them since they have hundreds of differences. In addiction, I'm not expert on modding so I don't know what those differences are about. Do you have any suggestion?
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[SIGPIC][/SIGPIC]
Silenter sub undis victoriam parat |
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#26 | |
Silent Hunter
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#27 | |
Silent Hunter
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#28 |
GLOBAL MODDING TERRORIST
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#29 | |
Silent Hunter
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Thanks much! ![]() |
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#30 | |
GLOBAL MODDING TERRORIST
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![]() http://www.subsim.com/radioroom/show...44#post1455244 I use JSGME to move them in and out of S3D as needed. |
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