SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-01-06, 04:38 PM   #1
bsalyers
Sparky
 
Join Date: Jun 2003
Location: North Hollywood, CA
Posts: 152
Downloads: 46
Uploads: 0
Default

Quote:
Originally Posted by Safe-Keeper
Did the torpedoes hit at a 90 degree angle? Early torpedoes don't go off unless they hit "dead on". Also, if you're too close, they don't go off either.
It's nearly a perfect angle. I'm directly abeam of her. My distance is about 600 meters, and it only takes 300 for the eels to arm.

Quote:
Originally Posted by Tonnage_Ace
A better solution would be to keep playing at 100% realism and turn 'god's eye mode' on. Go to the TDC view and track the path of the eels to the target.
That's a great idea, Tonnage Ace. I'll give it a try this evening. Thanks!
bsalyers is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.