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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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@Jeff-Groves:
Thanks for the reminder; link retrieved, file downloaded. @pedalboat: Thanks!!! Error (luckily one without effect) corrected, revised version uploaded. |
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#2 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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Hello the_frog !
Did you try my parameters for your destroyer ? See thread "The ships' behaviour at sea". I think this may interest you. And one question : why do you have to specify that ? : [Unit 1] Name=Le Fantasque DOC=19350310 DOD=19421108 [Unit 2] Name=Le Malin DOC19360608 DOD=19421108 Is it not useless ? |
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#3 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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Fahnenbohn, it's linked to SH3's not implemented individual unit counting. So, yes, editing the individual untis in the *.cfg file is pretty useless. But, hey, it's kind of attaching the model to history
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#4 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Great work, the_frog!
Do you have any plans to update the US destroyers in SH3? Regards, LGN1 |
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#5 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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LGN1,
the probably most ugly model in SH3/4 is NDD_Fletcher. The hull is just horrible. I started doing a new model but then lost interest. One day, I might re-visit that project. |
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#6 |
Bosun
![]() Join Date: Jun 2012
Posts: 62
Downloads: 18
Uploads: 0
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Hey Frog. Whats the best way to get your ships to populate my world since i seemed to mess up your British destroyers last time i tried to put them in?
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#7 |
Chief of the Boat
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A very nice addition matey
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