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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Helmsman
![]() Join Date: Oct 2008
Posts: 103
Downloads: 349
Uploads: 0
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Any chance you make a GWX - Merged Campaign version?
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#17 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,178
Downloads: 279
Uploads: 0
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^ OOoh please,
![]() ![]() ![]() Best regards. Fubar2Niner |
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#18 | ||
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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Quote:
I reworked NEW LORIENT+WBs USAM v69.61+Undersea_mod _Reworked by Rubini (http://www.subsim.com/radioroom/show...71&postcount=1) ![]() DOWNLOAD: http://www.mediafire.com/download/y9...AM+Undersea.7z PS. WBS USAM v69.61 first set! Last edited by Anvar1061; 02-08-15 at 08:36 AM. |
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#19 |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
Uploads: 0
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Anvar1061 --
Nice job! How's it looking? I have a good friend who just did a GWX + USAM v69.61 + New Lorient, but does NOT include Rubini's Undersea Rework. Will try to get that version up here as well. Dani & Fubar2Niner -- Should have a "NEW LORIENT - GWX Merged Campaign" up here soon. Cheers! /AK |
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#20 |
Canadian Wolf
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Nice video :-)
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#21 |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
Uploads: 0
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Dani & Fubar2Niner --
See first post -- new download for "New Lorient v1 - GWX Merged Campaign". Cheers! /AK |
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#22 |
Helmsman
![]() Join Date: Oct 2008
Posts: 103
Downloads: 349
Uploads: 0
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Thank you, very much!
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#23 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,178
Downloads: 279
Uploads: 0
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Thank you very much shipmate, really appreciate your efforts ![]() PS. This is a tall order and, perhaps, for 95% of peeps unusable, but if there is the slightest chance you might make this for "GWX 3 Wilhelmshafen,St Naz,Schluese and xtra ships V7", I would just about bloomin' well be prepared to have your babies ![]() Best regards. Fubar2Niner Last edited by Fubar2Niner; 02-08-15 at 09:57 AM. |
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#24 |
Navy Seal
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Fubar2Niner
He tried but, something to do with a change made at St. Nazaire in v7, caused the subpen walls/roof to not show up at Lorient. We are not talented enough to figure out what it is and fix it. ![]()
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#25 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,178
Downloads: 279
Uploads: 0
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@HW3
Thanks for the confirmation mate.. I have read v.7 is problematic for most. For some insane reason it works fine here. Guess I'll have to stick with v.7 or revert to v.6 and use this fine mod. Best regards. Fubar2Niner |
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#26 | |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
Uploads: 0
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Well, no guarantees, but you can try installing "New Lorient v1 - GWX3+Wilhelmshafen_et_al_V6" on top of V7 and see what happens. I tried it, but I still lose the bunker walls and roofs at Lorient. Also tried "New Lorient v1 - GWX3 Merged Campaign" on top of Wilhelmshaven..V7 with same results. Last edited by Alfred Keitzer; 02-09-15 at 01:57 PM. |
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#27 |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
Uploads: 0
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For those who use other variants of GWX or use other super-mods like NYGM or LSH3, I have created MERGE files that only include the changes to Lorient. As soon as the "How To" documentation is ready, I will get this uploaded here.
Cheers! /AK |
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#28 |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
Uploads: 0
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I have now combined all four versions of New Lorient into one package - New_Lorient_v1.2.7z -- see first port.
Also my apologies to all. Over at WolvesAtWar, where I roam, we do not use the point or awards system built into SHIII; we use our own system. As a consequence, we set the "Starting Renown" in the "flotilla.cfg" file to 25,000 to insure all Captains have the renown they need to acquire equipment and weapons as authorized (including U-Boat upgrades). Unfortunately, this "Starting Renown" made its way into my original release. In this version 1.2, I have set the "Starting Renown" in the "flotilla.cfg" file to 1500, which assumes you have gone through the SHIII Academy at least once in your life. |
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#29 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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NYGM version, great!
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#30 |
A-ganger
![]() Join Date: Nov 2014
Location: Cape Ortegal - Spain
Posts: 75
Downloads: 130
Uploads: 0
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Installed New Lorient on stock SH3 1.4b and I must say that it works like a charm.
Thank you. Any chance that we'll see the other ports as well? |
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