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Old 02-03-15, 05:01 PM   #11
maillemaker
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Join Date: Apr 2007
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I think we are all in violent agreement that no matter how you play the game it's not realistic.

I will simply say that map contacts on vs. map contacts off is a huge, huge difference in difficulty. With map contacts on, you hardly have to actually look through the periscope at all. When your scope is up, all the little ship icons within visual range politely parade across the map for you in real time. You can even see which ones are big and which ones are small, and even pick out warships, all from the icons presented. You can easily draw lines through the columns of the convoy and position yourself for a perfect intercept. It's basically arcade radar/god's eye.

With map contacts off, you will spend most of the game making visual contact and then plotting angles and ranges from your location on the map to give an estimate to target. On the surface, if you have not disabled or crippled it, your WO will give you exact bearing and ranges to the nearest target. But as soon as you submerge you're on your own, unless you have sonar.

It's my opinion that map contacts off gives the game a far more challenging feeling of approximation.

Steve
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