SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-30-06, 12:21 PM   #16
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,995
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by McBeck
Alternate GW dowbnload at my site www.silenthunter.dk
... And that is why Herr McBeck is so awesome!!!
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 04-02-06, 08:17 AM   #17
johnm
Navy Dude
 
Join Date: Mar 2006
Location: North of England
Posts: 173
Downloads: 68
Uploads: 0
Default decompressing & installing Grey Wolves mod

Thanks for all your help. I managed to re-download the complete set. My files 2 and 4 were short measure. It took two attempts each before I got complete files.

I installed the mod over a fresh install of SHIII & 1.4b. No problems. I've tried it once. It works. I'm not so good, found a convoy and was bounced by a Black Swan. It sunk me.

Two minor questions - unrelated.

1 - when were Black Swan frigates first commissioned? I thought Frigates (as a better corvette) were later in the war. I'm in Sept 1940 and they are as common as fleas!

2 - anybody been got by a 'ghost' destroyer? On at least 6 occasions, I have been attacked by a surface warship but NO sound contact. I can hear the ship running over me and the crew keep telling me 'We're being pinged', but sonar keep reporting 'no sound contact'.

Maybe I'm being picky but I don't like being sunk by a vessel I can't hear or see, especially as it don't give up. It gets me every time. And the depth charge attacks go on for ever.
johnm is offline   Reply With Quote
Old 04-02-06, 10:09 AM   #18
ref
Grey Wolf
 
Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
Default Re: decompressing & installing Grey Wolves mod

Quote:
Originally Posted by johnm
2 - anybody been got by a 'ghost' destroyer? On at least 6 occasions, I have been attacked by a surface warship but NO sound contact. I can hear the ship running over me and the crew keep telling me 'We're being pinged', but sonar keep reporting 'no sound contact'.

Maybe I'm being picky but I don't like being sunk by a vessel I can't hear or see, especially as it don't give up. It gets me every time. And the depth charge attacks go on for ever.
If you have the scope raised, and the ship is in visual range, the sonar operator reports the 'no sound contact', apparently the game AI gives preference to the visual sensors, and discards the other data, it's one of the more annoying (for me) bugs of sh3.

Ref
__________________
ref is offline   Reply With Quote
Old 04-03-06, 05:05 AM   #19
johnm
Navy Dude
 
Join Date: Mar 2006
Location: North of England
Posts: 173
Downloads: 68
Uploads: 0
Default decompressing & installing Grey Wolves mod

No, it happens when I'm deep as well as periscope depth (with it lowered).

It often happens after a 'real' depth charge attack, after the warships give up and leave (sonar reporting near, medium, long range contact then 'no contact').

But I'm sure I've been 'jumped' out of the blue as well.


What hurts, is thay don't give up and without sonar info, I can't dodge!
johnm is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.