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Old 12-31-14, 12:42 PM   #6
Spraug
Helmsman
 
Join Date: Dec 2014
Posts: 105
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Default Ooooooooooh!

Quote:
Originally Posted by Sailor Steve View Post
… they had an in-between mode, in which you had it set for Manual Targeting but your 1st Mate did all the info gathering for you, which made it easy but also made it feel real …
Now that's something I'd like in SH4, too. Unfortunately, it doesn't exist. Maybe someone can program a new SH? Ubisoft maybe?

Anyway. Start with easy. Then, when you go for manual TDC, leave the map contacts on. That way you can check all your measurements and get a better feeling for them.

Bye the way, the math is not that difficult if I'm not mistaken. Your attack angle is easily calculable as:

alpha = arcsin {(a*sin gamma)/(a^2+b^2-2*a*b*cos gamma)}, where:
a = targets speed,
b = torpedo speed,
gamma = 180°-Angle on Bow.

And believe me: NOBODY does that calculation! Really nobody. You can play this game without ANY math and have a challenge and fun at the same time. Just get used to it first, then you start fiddling with the gritty stuff and eventually with mods.
__________________
Playing:
Windows 10 - Steam - Silent Hunter 4 v1.5
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
SCAF for RSRDC v502_2.0
IJN_Radar_Fix_2

Last edited by Spraug; 12-31-14 at 12:44 PM. Reason: readability
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