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Old 12-06-14, 08:31 PM   #14
TorpX
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Quote:
Originally Posted by suitednate View Post
Also in addition to my last post, do weather conditions and wave height affect the probability that your torpedoes might have a faulty run? (Ie breaking the surface and skipping and going off track)
Waves can affect torpedoes to some extent. I'm not sure just how much. It depends on the relevant files in the mods. I think they usually stay on track, and as far as breaking surface, I'm not sure how much that matters in the game. Most torp failures are either duds or premature detonations.

Waves might also explain why you didn't hear ships within visual range. Normally you would be able to hear them, but know that your soundman will not usually report contacts that you already see.


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