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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I think you can adjust that in the *.sim file. |
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#2 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Nope. Found it though, it's in Objects\Conning_SalmonSargo_03.sim (or whatever the class and version). First obj_turret is 0 min 360 max, so the aft gun can be trained to fire forward through the bridge (OH THE HUMANITY!
![]() Anyway changing the numbers; Traverse min=225 max=135 That allows an arc of 270 degrees with only 45 degrees either side of dead aft blocked, and is more in synch with the visual model. I use the 40 to finish off or sink smaller merchants and sampans, always wondered why I had to shift to the aft 40 before the target passed abeam. Remind me to stop at ordinance and make them lubbers walk the plank. ![]() |
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#3 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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![]() Quote:
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__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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