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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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hey guys, is it ok to activate "GWX 3 Wilhamshaven, St, Nazaire, Schluse and xtra ships mod?
here the overwrites: "T09A.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. Folder "Data\Sea\T09A" has already been added by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.dat" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.dsd" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.eqp" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.sim" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.sns" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.val" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A.zon" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_en.log" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_fr.log" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_ge.log" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_shp.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_sil.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_T01.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_T02.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_T03.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T09A_T04.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. Folder "Data\Sea\T13A" has already been added by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.dat" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.dsd" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.eqp" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.sim" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.sns" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.val" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A.zon" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_en.log" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_fr.log" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_ge.log" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_shp.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_sil.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_T01.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_T02.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_T03.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "T13A_T04.tga" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. |
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#2 |
Navy Seal
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I had no problems running both of them together even with the overwrites.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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thanx, another question. Is it ok for me to activate ultimate ship and aircraft mod (both parts) after the GWX 3 Wilhamshaven, St. Nazaire, Schluse and xtra ships mod?
overwrites: "particles_funnelsmoke.dat" has already been altered by the "Merchant_Fleet_Mod_3.2" mod. "DefSide.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "SCF.cfg" has already been altered by the "Q Ship mod GWX3.0" mod. "BBWarspite.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "NCUS.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "SCF.cfg" has already been altered by the "Q Ship mod GWX3.0" mod. "CLLeipzig.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "CA_StGior.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. "PPR.cfg" has already been altered by the "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" mod. Last edited by avers; 11-27-14 at 09:54 PM. |
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#4 |
Eternal Patrol
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The .cfgs are the ship's descriptions, and the .tgas are the basic pictures. The others can make a difference, but you want to add the MFM last. You should be okay with that.
As to your second question, yes, the new mod will change things. I doubt the changes will ruin anything, but there is always that possibility. The good news is that if you don't like the result you can use JSGME to remove it again.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Sailor man
![]() Join Date: Jan 2012
Location: Townsville, QLD, AU
Posts: 46
Downloads: 130
Uploads: 0
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Hi there, long time reader first time poster here.
I have MFM, st naz, and USAM all running together fine <-- in that order. Haven't noticed any issues so far with putting MFM first |
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