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Old 11-26-14, 01:33 PM   #9
merc4ulfate
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Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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this is my current mods list:

Generic Mod Enabler - v2.6.0.157

RFB_2.0
RFB_2.0_Patch_23April2010
RSRDC_RFB_V575
RSRDC_V5xx_Patch1
EAXsoundsim_without_WebstersManeuver_STOCK_GFO_OM
Improved Ship Physics_2.1
Guerrilla-Submarines-Spyron-Mod-v1
Classe_Balao_CamoTri

GSSpyron changed a ton of things in RSRD but only a few in RFB and none on the ISP.

While the game play seemed normal and the first mission was enjoyable trying to sink a ship was next to impossible. I also found that at Rabaul The British had control of Rabaul and had ships there with a PT boat as a guard but right below it in the bay there was a Japanese port.

When ISP 2 came out it had a few bugs such as impossible to sink vessels. Some how this mod while not changing 2.1 has changed the ships to be harder to sink. If your going 2 knots in reverse the amount of time to then go 2 knots forwards seems rather long.

I did like the men on the bow during the mission that was a nice touch but I feel GSS interferes with RSRD and ISP way to much to have them in a mods list with it.

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Mercfulfate
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日本帝國海軍

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