SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-28-06, 12:11 AM   #18
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by JScones
Why have I not yet used NYGM? Well, I want to, and indeed I will (when's it's integrated with GW), but my understanding is that some components are still at beta stage (the Ship damage and Aircraft damage components). I've been waiting for them to be promoted to full release. Anyway, as I've stated before, for me the *perfect* mod would be GW with NYGM included. Pure bliss.
A rose by any other name is still a rose? I could have called it the NYGM Ship Damage Mod Ver 1, but, well, I didn't :rotfl:

A NYGM 'beta' has normally had at least 1 month external testing, the NYGM Ship Damage Mod had 2 months external testing after 3 months internal.

Anyway, if you are using GW then you are using the NYGM Ship Damage Mod Ver 0.1.39 that has had some tweaking but is for the most part, the NYGM Ship Damage Mod Ver 0.1.39.
Der Teddy Bar is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:03 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.