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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
Downloads: 3
Uploads: 0
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So I doubled my radio contact range. Am I happy? Not so much...
It turns out that when I'm getting radio contacts that are further away the time control doesn't scale down. Many times before I can get TC down to 1 an hour and a half have passed since I got the contact report. Any tips on how to solve that problem? |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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Reduce time compression to something like 256 /512 if the delay slip bothers you. When you receive a message a sound is played for which the game needs to load a file. Or some way of processing it for which the pc has few resources left. I don't see how this can be due to the distance of the contact.
In reality the navigator would need to calculate an update of the current target position anyway. As from the das Boot movie you can infer that decoding the radio message takes time. Or it was a repeated message that could have been received at a later time. So you would need to make the intercept plot with where the target is actually (or expected really) now. Make note of the time in the message. |
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