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Old 10-26-14, 08:14 PM   #1
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Quote:
Originally Posted by StdDev View Post
The average amount by which a data point (ie score) deviates from the average of that same set of data points.

or it could mean how twisted the average person actually is
Or in other words: the amount of dispersion (Streuung) of scores from the expected value (Erwartungswert).

One of several additional descriptive values without which any expression of mean values (averages) usually makes little sense.

Started statistics courses?
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Old 10-27-14, 01:49 AM   #2
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Grouping accuracy
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Old 10-27-14, 01:51 AM   #3
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I remember when I was doing my physics lab work stuff and my values (with accounted observation error) did not fit the -true- values I should have been getting.

And then I have used Student's coefficient of 0.99 hehe.
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Old 10-27-14, 02:21 AM   #4
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Quote:
Originally Posted by Skybird View Post
Or in other words: the amount of dispersion (Streuung) of scores from the expected value (Erwartungswert).

One of several additional descriptive values without which any expression of mean values (averages) usually makes little sense.

Started statistics courses?
That's easy for you to say; for me it means something quite different...
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Old 10-27-14, 02:23 AM   #5
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If you are doing it as a part of A-level math statistics course then just memorise the formula.

In layman terms (not a strict or even formally correct deffenition) - SD is how spread your values are, so the higher SD shows you a more chaotic rather than ordered spread of values.
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Old 10-27-14, 06:15 AM   #6
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That's easy for you to say; for me it means something quite different...
Hm...?
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Old 10-27-14, 07:07 AM   #7
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Old 10-27-14, 08:19 AM   #8
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The square of the variance


.... or is it square root?


In poker we used to call it a measure of short term luck.
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Old 10-27-14, 08:38 AM   #9
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Quote:
Originally Posted by Skybird View Post
Started statistics courses?
Nope. Writing a program that captures data from a chronograph then calculates the SD and other stuff interesting to Air Gunners.
Found a simple example here:

http://www.mathsisfun.com/data/stand...-formulas.html

The written formula may as well be Chinese to me.
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Old 10-27-14, 09:08 AM   #10
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Quote:
Originally Posted by Gargamel View Post
.... or is it square root?
Not a square knot?

Quote:
Originally Posted by Jeff-Groves View Post
The written formula may as well be Chinese to me.
Ask Rhodes. It's all Greek to him.
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Old 10-27-14, 10:32 AM   #11
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What language are you writing your application in? Some core languages may already have a function for calculating standard deviation in its Math library class.

If not, pending the language, I could try writing up a small method.
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Old 10-27-14, 11:25 AM   #12
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Default Why would you need that, when you've got

this?
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Old 10-27-14, 02:13 PM   #13
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Quote:
Originally Posted by Chad View Post
What language are you writing your application in? Some core languages may already have a function for calculating standard deviation in its Math library class.

If not, pending the language, I could try writing up a small method.
VS 2008 C++ is what I use.
It has no StDev function so I'll have to search out some code or do it myself.
I'm not big into adding other stuff like Boost etc.
FLTK 1.3.2 is all I have and that's for GUI work.
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Old 10-27-14, 02:49 PM   #14
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Default That's not mean deviation-that's CRUEL deviation!

^ I see it so clearly now; Jeff! You've got it in a nutshell!I didn't know air guns were so complicated.
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Old 10-27-14, 03:16 PM   #15
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Err you don't really need to create an object (class) for this, a simple function should do just fine.
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