SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-24-14, 08:15 AM   #1
BalaoThatOrder
Swabbie
 
Join Date: Oct 2014
Posts: 9
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve View Post
In order to load faster, SH4 only loads 6 months of activity at a time. If you keep rifitting over and over (which was something they didn't do more than once in real life, as the crew would become absolutely exhausted) you will suddenly find yourself without any targets at all.
Thanks for that, Steve!

I'm not so sure about running out of targets, though...

...I'm at that point in the war (1 May 1944) where there are 8 enemy ports in the northwest area of New Guinea, with convenient refit base "right around the corner!"

If true, I haven't gone "harbor hunting" in a while - with or without the 'long dogs' - to reach out and touch them up to 8-9k yds. I prefer to get in close though, as timing and evading the escort 'orbits' is such fun!

Good segue...do they spawn/respawn in ports? I had a large tanker convoy in Celebes Sea that just disappeared from radar the other day...

I save and reload at the start of each contact tracking session, and again just as I'm evading and exiting after engagement. I reloaded the save and searched everywhere - at a certain point, they just went 'flying Dutchman.'

Any info on the port spawn/respawn or whether it's random, appreciated!

I think I'm running TMO...I have JSGME installed, and a PE4 (1,2,3,4,5) in the MODS folder, from 2012. I had to do a system restore at some point a year ago, and JSGME isn't 'active' and I haven't bothered with it. I like the added effects, crate debris, bodies, etc. and just left it alone, because it's graphically-tuned and works so well!

Thanks!
BalaoThatOrder is offline   Reply With Quote
Old 10-24-14, 09:39 AM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by BalaoThatOrder View Post
I had a large tanker convoy in Celebes Sea that just disappeared from radar the other day...
I don't know about spawning or how it even works, but I may know something about this problem. Were they nearing a port? The game isn't sophisticated enough to allow them to break formation and sail into the harbor. When they reach that last waypoint they vanish.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 10-24-14, 10:58 AM   #3
BalaoThatOrder
Swabbie
 
Join Date: Oct 2014
Posts: 9
Downloads: 15
Uploads: 0
Default

No, it happened right in the middle of the Celebes Sea.

I could see how a convoy might 'vanish' when transiting across a 'node' between 2 of the major convoy routes, though. And I may have been near one of them, and didn't know it. It's been a while since I looked at a map for this area, but I've known about the major ones around for many years...

Thanks for the info on convoy port approach though - I never tried to follow a convoy into port. Now I know it may be a disappointing experience - especially if I spent a lot of time shadowing them!

Last edited by BalaoThatOrder; 10-24-14 at 11:11 AM.
BalaoThatOrder is offline   Reply With Quote
Old 10-24-14, 03:13 PM   #4
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

In the middle of the ocean? I don't have a clue then. Sorry.

Oh, and Welcome aboard.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 10-24-14, 05:41 PM   #5
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

If you're not using RSRD, numerous groups will spawn and despawn in the ocean, even with TMO, just rare you happen to be there at the last waypoint.
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.

Last edited by Armistead; 10-24-14 at 06:09 PM.
Armistead is offline   Reply With Quote
Old 10-24-14, 07:13 PM   #6
BalaoThatOrder
Swabbie
 
Join Date: Oct 2014
Posts: 9
Downloads: 15
Uploads: 0
Default

....RSRD sounds like something I may want to consider.

I assume this requires a career 'reset' though?

If so, I'll "tough it out" until the end of the war...maybe...

I've come THIS far, already...did I mention '3 years of sporadic "career-ing"'?
BalaoThatOrder is offline   Reply With Quote
Old 10-25-14, 10:01 AM   #7
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default

Longer patrols breed more corrupt saves. Also on the off chance you get a crash and your last save became corrupted you lose more tonnage.

Plan your strategy so you are where you wish to be between home port visits.
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍

merc4ulfate is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.