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Old 09-28-14, 02:06 PM   #1
THEBERBSTER
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If in doubt put it last and see if, or, what it wants to overwrite.
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Old 09-28-14, 04:14 PM   #2
silverdragon41
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Interesting. Did as you said and activate it last and it seems to want to overwrite the zones.cfg from the fx update but that did it normally but also the zone cfg for rsd.

Well Here my new load order:
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_5_ byTheBeast
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
IO_StrategicMap_7_5_0_for_TDWv750
Manos Scopes-Core Files
Manos Scopes-patch for 16x9
IRAI_0_0_41_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
Equip_Upgrade_Dates_Chart
R.E.M_by_Xrundel_TheBeast_1.2
OPEN HORIZONS II v2.5
OH II v2.5 Flag_Wind_Patch
OH II v2.5 Grid Request fix Patch SH5
Critical hits 1.1 Torpedos
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod
R.S.D. v5.7 - Indestructible UZO patch
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
MQK ShapeTextures_NO
WHF-FUC_We Have Flooding-Flooding Under Control_Fix
AMMO_v1.0_SH5_by_Raven_2012
Sub_Exhaust_1_0_5_byTheDarkWraith

It works thou can still ctd when overloaded with explosions I think. XP

Last edited by silverdragon41; 09-28-14 at 05:07 PM.
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Old 09-28-14, 05:27 PM   #3
THEBERBSTER
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The problem you can have if you have more than one mod that has to use the same file/s then you will get ctd's.

It is knowing what you can do and more importantly knowing what you cannot do that makes the difference.

This is why knowing the mod order is important.

When you look at Sobers mod list, Sjizzles, TWOS, then these are tried and tested.

Unfortunately when you do your own thing you can just end up getting frustrated with it all and getting know where.

I know from previous posts that Sub Exhaust can be a problem.
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Old 09-28-14, 06:10 PM   #4
silverdragon41
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Well the game works again. With sub exhaust. But going to take it out regardless as I see no exhaust on the sub's anyways. Seems something in it not working right but not causing the ctd. The cause of the ctd was Tdw's inertia mod not wanting to work with oh II. Also same with tdw DC disturbance mod.
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Old 09-29-14, 06:21 PM   #5
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I have to admit I am not surprised as I have seen other posts a long time ago where the IRAI inertia was giving problems.

You have done well to isolate your problem quickly.

You often see people with large mod lists give up on SH5 because they get frustrated with ctd's and do not take the time or have the discipline to remove mods, test and then re-enable.

It is a good idea to see what other mod lists are being used.

Depending on your UI it would be worth looking at sobers, Sjizzle's and TWOS.

These are tried and tested mod lists and also the posts are worth subscribing to so you can follow any developments they happen.
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Old 09-30-14, 01:18 AM   #6
silverdragon41
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Well with modding any game patience is what is required to truely enjoy the new experiences from the mods.
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