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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1606 | |
A-ganger
![]() Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
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I recommend to use the patcher, but if you can't or don't want to patch the files, you can alternertively guess the distance or measure if you have the contacts updated on map or just leave it to 100 km. In most cases past 2000 meters it works. ![]() ![]() P.S. You can use the degree marks from your UZO or Perisope and calculate the distance with Code:
Target Range = Mast Height / tan (angle) Optic - Small Marks - Large Marks Periscope(1x or 1.5) - 1° - 5° Periscope (4x or 6x) - 0.25° - 1.25° UZO (7x) 0.2° - 1.0° Use a sliderule with ST-Scale or the Sinus charts in the UI ![]() Last edited by niwo; 09-17-14 at 05:11 AM. |
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#1607 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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Everytime I start a new campaign, the UI will not be loaded after the bunker.
I have to save and reload every time, Is there a way to fix that ? |
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#1608 | |
Count Dracula
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![]() can u post your mod list pls ?
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#1609 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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here my mod list :
Code:
EXE_Patcher Shadow Improvement ModLR Conus' Graphic Mod 1.1 SteelViking's Bunker Fixes V1.0 SteelViking's Interior Mod V1.2.2 Full SH5_7A_Conning_Fix Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior gap - Real Diveplane Gauges v. 1 gap - HD 1 deg Scope Bearing v 1.0 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 12. Sounds DynEnv v2.9 - No U-Mark sobers best ever fog V31 SH5 Water reflections intensity varied by available sunlight by TheDarkWraith Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) Equipment_Upgrades_Fix_v1_4_byTheBeast P1+Hotfix full EUF_UBoat_FX_v0_0_5_ byTheBeast MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Speech fixes and additions (german version) FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files Parts Magui V 3.06 by DrJones IO_StrategicMap_4_3_for_Magui V 3.06 by DrJones TDC Graphics by Naights v1.0 Radio_Messages_1_2_0_German_Voices IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Sensors Difficulty Settings (init.aix) NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 R.E.M_by_Xrundel_TheBeast_1.2 Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 OH II v2.5 Flag_Wind_Patch R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) sobers Lights Cfg V10 SH5 SH5 External Cargo 1.0 Submarine's .sim&cfg (modified for engine ratio + independent control patches) MadMaxs_SH5_Subdiesel (mono) v2 Clavier_sh5_fr_ZQSD_1.7.1 sobers CrewAI mod SH5 sobers no footstep sound mod SH5 V2 Reco-vocale_Mitons_Choum_NewUI_Editon_v0.4.1_french Manos Scopes-patch for 16x9 |
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#1610 |
Seaman
![]() Join Date: Oct 2013
Location: ich weiss nicht ob man das als leben bezeichnen kann
Posts: 31
Downloads: 212
Uploads: 0
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Hi
Which mod is the Astro mod with sextant
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i5 3570 k 4x3,8 Mhz ab und zu OC auf bis zu ca 4x 4,9 Mhz 68-82 c 2x8 gb ddr3 1600 ram 10.10.10.27 1.5 V agresives 8-8-8.24 timming +0,05 V = 01.55 V ssd 830 ,ASUS P8Z77-M,Enermax ETS T 40,Microsoft Sidewinder x 4,Logitech Extrem 3D Pro,Monitor AOC D 2757ph 27 zoll HD3D IPS für AMD aber auch für gtx 2D-3D 5 ms 1920x1080 250cdm ,Windows 8.1 (64BIt) besser als Windows 8,r9 290 (x) |
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#1611 |
Count Dracula
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the lates version of the magui have sextan... the uzo can be used as sextant u need to enable this option from the generic patcher
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#1612 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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I have fix my problem it seems to be a stock game bug.
I just have to save and reload inside the bunker (when I play a new campaign) and it's ok. |
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#1613 |
Swabbie
![]() Join Date: Dec 2012
Location: Mostly in the alpha quadrant
Posts: 8
Downloads: 83
Uploads: 0
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Ahoy Kaleuns!
I have just bought the sh5, so now I am searching for some good mods. I think this mod is really awesome. Thank you guys! |
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#1614 | |
Count Dracula
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link here
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#1615 |
Watch
![]() Join Date: Feb 2014
Posts: 19
Downloads: 232
Uploads: 0
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Is it normal to not have any contact lines on the map? im in the middle of a convoy and the nav map and TAI is absolutely empty
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#1616 | |
Count Dracula
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u have check it in sh5schiffe.exe ?
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#1617 |
Watch
![]() Join Date: Feb 2014
Posts: 19
Downloads: 232
Uploads: 0
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thanks
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#1618 |
A-ganger
![]() Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
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Tubes open?
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#1619 |
Count Dracula
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#1620 |
A-ganger
![]() Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
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Thanks mate. I just replied with tapatalk
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