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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which version of TSWSM are you looking forward to? | |||
Version 1 |
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156 | 20.72% |
Version 2 |
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79 | 10.49% |
Version 3 |
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29 | 3.85% |
Version 4 |
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77 | 10.23% |
All of them |
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490 | 65.07% |
Multiple Choice Poll. Voters: 753. You may not vote on this poll |
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#1 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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I was a member of this team very briefly way back In 2010. I wasn't able to be much help and didn't have much time to work on it at the time. From what I remember they had some pretty cool work done with the mod. The biggest setback from what I remember was trying to get the ships to work in campaign mode. It's a shame there were never able to release a beta at least for the rest of us to try to perfect
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#2 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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Fret not .... I don't consider this mod to be dead ... it's just on a life support machine, in a coma. I still have all the files. I did some minimal campaign work, and doing things like making it possible to play different ships (from different ports, both Allied & Axis), isn't too much of work to do. Building campaign and missions, is.
IIRC, I even got around to configuring German wolfpacks in the Atlantic (yes, that's right, AI controlled packs of subs who are able to blow the living crap out of convoys). I am so busy at work, am not sure when I'll get around to do anymore or work out which files form the mod (I started modding right on the live game folder - don't ask why, I just did). What I reckon might encourage me to get back to work is if some motivated modders want to volunteer to work on what will be, at best, an alpha, pre release. Anyhow, if I pick up work on this again, I'll post back here. |
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#3 |
Seaman
![]() Join Date: Mar 2009
Posts: 37
Downloads: 240
Uploads: 0
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That's what I wanted to read. That I call good news
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#4 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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benji can you send me via pm a readme about how you create the Akizuki please? when you have time? thanks...
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#5 |
Engineer
![]() Join Date: Jul 2010
Location: England
Posts: 215
Downloads: 34
Uploads: 0
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Hey polyfiller, I still have the original files as well. I believe the Surface Warfare Mod Forum is still there (just checked, it is).
__________________
![]() The victorious strategist only seeks battle, after the victory has been won. Also known as Brandenburger and Zirran elsewhere. |
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#6 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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HEY GUYS!
I am now ready to devout the needed time to this project. I will be contacting team members and requesting the files and WIP list. PLEASE WAIT FOR UPDATES! I AM VERY EXCITED TO BE BACK |
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#7 |
Swabbie
![]() Join Date: Jul 2007
Posts: 12
Downloads: 9
Uploads: 0
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Well that is good news. Lurking round this forum for any updates on this since the begining. Happy to be the first to welcome you back. Some of us still await patiently for your work. Good luck sir.
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