![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
Well, as long as there are other useable exploits around like the thing with the masts, I don't have a problem with having a "counter" exploit who allows safer tactics.
|
![]() |
![]() |
![]() |
#32 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
|
![]()
What 'thing with the masts' ?
![]() |
![]() |
![]() |
![]() |
#33 | ||
Navy Seal
![]() |
![]() Quote:
Quote:
The only reason they are a sea-skimmer is that IRL they have a ASuW capability. |
||
![]() |
![]() |
![]() |
#34 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
The non detectability of Sub Masts in DW unless they emit something actively (ie Radar) as well as you don't see a sub at PD (or shallower - but before breaching the surface) in the IR cam, but you can watch active countermeasures quite perfectly or the non existence of a wake for the masts ...
Till thats fixed, I'm quite happy that I can lob torpedos from outside the SAM range even tho it's not that realistic. Btw. according to Beer, High Altitude Drops of torps 8000ft and above were (or maybe are still) part of the training. |
![]() |
![]() |
![]() |
#35 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#36 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
|
![]()
Oh yes .. this one .. wake would be nice. IR signature too. That's why P3 has camera isn't it ?
With clean water and bright sand, even helo could really 'see' the sub. Not that I think that helos (especially the pinging ones from LWAMI 3.02) are not dangerous enough. I guess also radio masts should emit something when sending contact to the link. But that would need more controls .. and radio buoys would come handy (as they are used IRL). I've read somewhere about non-trackable laser comunications to satelite. Is it really used IRL ? |
![]() |
![]() |
![]() |
#37 | |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
Uploads: 0
|
![]() Quote:
At least the 2000lb will be the death of any neutrals within a few miles, too. And if you miss, well... it would just be a matter of time before some ship ran into it... (Unless, like modern land mines does now, they use time fuses too... say, a year for a sea mine) - or it would create additional problems for a later torpedo drop. (At least while they work as CMs - did LWAMI change this?) And it has to be shallow - since an akula, at least, can go deeper than its deep setting + sensor range. I've had an akula pass right beneath a 2000lb mine without it detonating. The vertical line would slice the sub in a left and a right side...
__________________
![]() Teaching DW newbies how to climb the food chain. |
|
![]() |
![]() |
![]() |
#38 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
I'm not sure about that either (LwAmi changing it), but MaHuJa pointed out a good use for the mines ... Air dropped Countermeasures. This can save your day or the day of a friendly/neutral and it really works. I did that myself once or twice, just have to put that mine squarely in the path of the torpedo and there ya go.
|
![]() |
![]() |
![]() |
|
|