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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1546 |
Nub
![]() Join Date: Nov 2002
Location: germany
Posts: 2
Downloads: 98
Uploads: 0
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I recently got sh5 and as a former SH3 player used OLC's gui with the range and aob finder dials surrounnding the periscope. Thus I decided to use Sjizzle's "Wolves from the deep" modpack which uses Dr Jones' MaGui conversion. What I am missing now is the fifth blue button which could acivate the range and angle of bow finder as shown in Sjizzle's pdf tutorials. Is this button intentionally left out in "Wolves from the deep", is there a possibility to get the MaGui with the the range and angle of bow finder? Is it possible to have this in "Wolves from the deep" or are there any other modpacks featuring this functionality? I am using a resolution of 1920 x 1080. Is there a version for this resolution and if no, which resolutions will work?
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#1547 |
Watch
![]() Join Date: Oct 2011
Posts: 16
Downloads: 106
Uploads: 0
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DrJones, I want to thank you for a great job…
![]() I've only used it for a short time when I decided to start over due OHII v2.5 I skip the tutorial and the game starting in Memel harbor (Klaipeda) ...</SPAN> But I can’t navigate through my monitor (speed, turns, dive) It reminds me of when you are playing the tutorial. When you have destroyed the first ship more and more functions appears on the screen. Will the same happen when you play OHII and skip the Tutorial? I did enter this file SH5Schiffe.exe before playing Below you can see my mods list</SPAN> NDB,NDH,OM Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch gap – Real Diveplanes Gauges EUF_UBoat_FX_v0_0_3_ byTheBeast SubFlags_0_0_8 byTheDarkWraith U-Boat Watch Crew Routine SFX MFCM 1,2,1 Optional crashdive workaround Mightyfine Crew mod 1,2,1 stock faces MCCD_1,04 MFCM_1,2,1_compatible More crew commands dialog v.1,04 German U-boat Crew Language Pack NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) Parts Magui V 3.01 by DrJones Parts Magui Patch 3.02 Parts Magui v3.01 by DrJones – English Menu (tried this one to see if that could help to fix the problem) IRAI_0_0_41_ByTheDarkWraith R.E.M_by_Xrundel_TheBeast_1.2 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 OHII v2.5 Flag wind patch Harbour_Mod_by_Hansolo78-reworked for OHII v2.4 Trevally Harbour & Kiel Canal Pilot v3.1 IO_StrategicMaps 3_0_2 for Magui V 3.02 br DrJones A set of mods for IO map Radio Paris French Music full Version 1.2 Grossdeutcher Rundfunk |
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#1548 |
Watch
![]() Join Date: Oct 2011
Posts: 16
Downloads: 106
Uploads: 0
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When I started a new campaign with OHII 2.5 with CSP Magui Interface for SH5 v3.01 (UI Mods), I found out that in the first game, where you are based in Memel (Klaipeda), you will not be able to control the submarine through the screen, but only through the map and keybord.
When you attack and use your periscope and/or binoculars you can still use the screen to select target, torpedo and adjustments. When you finish your first mission and return to Kiel, everything will be back to normal. It reminds me of playing SH5 with the tutorial, you can't do much before you sink the first ship, here you just had to wait until you return to the base. ![]() |
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#1549 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Hey Mates,
just a Little update. The dial for the compressed air is now fully working. There was just a Little Change in the dials.cfg to do. Best Regards DrJones |
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#1550 | |
Count Dracula
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![]() and some news about the new version ?
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#1551 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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![]() Hey Mate... just found my way back to sh5 after a longer time....in one week i am on sommer holiday for three weeks and so i will have some time to get some things up... if i will have the power to realize all the real Navigation stuff i dont know so far...we will see.. More important now to update the captains Panel, Manual dive planes, integrate you Charttool for the Navigation map etc.. Best regards DrJones |
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#1552 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Hello DrJones,
First - many, many thanks to you for your hard work! I need your help please. SH5 crashes when it tries to loading Kiel. First I installed the mods: Schleichfahrt_1_0a_part1 CSPMagui by DrJones Beta v 3.1 Magui Interface Patch V3.02 IO StrategicMap 4.3 Patch for Magui Interface 3.02 Schleichfahrt_1_0h_part2 Schleichfahrt_1_0h_deutschpatch ... and I started a new Campagne. Directly after the loading screen SH5 crashed. So I removed the Magui mods and used only the Schleichfahrt mods. I started a new Campagne again and it worked fine. After I sunk some merchants I tried it again to install your awesome mod but this time in an other order: Schleichfahrt_1_0a_part1 Schleichfahrt_1_0h_part2 CSPMagui by DrJones Beta v 3.1 Magui Interface Patch V3.02 IO StrategicMap 4.3 Patch for Magui Interface 3.02 Schleichfahrt_1_0h_deutschpatch It seems working but at the way home to Kiel SH5 crashed again. It seems like SH5 have problems with loading Kiel. Please can you help me? (Kannst auch auf Deutsch posten, wenn es weniger Aufwand bereitet) Edit: I just read that I have to run the SH5Schiffe.exe. I have not done that. Can this be the reason for the crash? Or do I have to run this TDW Generic patch thing too? Last edited by Dragon81; 07-22-14 at 01:09 AM. |
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#1553 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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![]() Quote:
the first mentioned Mod Order ist correct so far. It can make some Trouble not to start the sh5schiffe.exe before. I would like you to make a new clean install of SH5. Don't Forget to update the game to Version 1.2. Install the Mods again and try it once more. It can be helpfull to use tdw Patcher because some bugs that my cause crashes are fixed there. Please give us all feedback Best Regards DrJones ![]() |
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#1554 | |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Hi DrJones,
thank you for the fast answer. Before I installed all the Mods I did a fresh installation of SH5. So I will reinstall only the mods today and use the first Mod-order. After I installed all mods I will run the SH5Schiffe.exe, right? Quote:
Is it only about fixing bugs or is it adding functionalities and features too? What setting do I need for my Mod list? I found a "tutorial" but I don't understand it: http://www.subsim.com/radioroom/show...30&postcount=1 Please can you explain what I have to do? ![]() |
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#1555 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#1556 | |
Count Dracula
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and about the Patcher take a look here how to use the tdw's patcher
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#1557 | |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Sorry, I don't want to say that your tutorial is bad. I'm sure it isn't!
The problem I have is, that I don't know what the TDW Patcher is doing. I simply don't understand what your screenshots are showing. That's why I don't understand it. You have to know what TDW Patcher is and what it is doing to understand your tutorial. ![]() Quote:
![]() Edit: OK, I checked it. So the TDW Patcher is a collection of fixes. But not all fixes are working with the mods... so I have to deactivate some fixes in TDW Patcher (your tutorial) that Magui is working, right? I hope that this will fix my crash too. ![]() Edit 2: Sjizzle, do you have deleted the link to your PDF (TDW Generic patch with.pdf) I linked in my posting above? Last edited by Dragon81; 07-22-14 at 06:26 AM. |
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#1558 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Hey Mates,
as you see here the manual diveplanes are included and fully working now. ![]() The dials can be called by one of the Buttons in the lower left console. The orderbar is callable by the the surface button in the lower left console. Will be included in the the next release... Best Regards DrJones ![]() |
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#1559 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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It worked!
![]() I uninstalled all mods, reinstalled them in the order... Schleichfahrt_1_0a_part1 CSPMagui by DrJones Beta v 3.1 Magui Interface Patch V3.02 IO StrategicMap 4.3 Patch for Magui Interface 3.02 Schleichfahrt_1_0h_part2 Schleichfahrt_1_0h_deutschpatch ... and ran the SH5Schiffe.exe. After that I installed TDW Patcher and activated the points listed in the PDF File from Sjizzle. Sadly the PDF is not latest. In the latest version of TDW Patcher there are many more entries and I don't know if I can activate them. Can somebody tell me what I can activate and what not? Last edited by Dragon81; 07-24-14 at 01:33 AM. |
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#1560 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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@ Dr Jones,
I want to report some little bugs. Maybe you can help me to fix it. 1st: Sometimes the panel in the right down corner won't hide anymore. I did not click the "lock panel - screw". Even when I click it nothing changed. The panel is always displayed. 2nd: I can not see the camera field of view on my map although I checked the hook in the captains menu. This is a bug I really want to get fixed. Also there are differences between the TIA Map and the NAV Map although I checked the same hooks in both menus. For example the contact lines (sight, sonar, hydrophon etc.) are missing in the TIA Map. Please can you help? Last edited by Dragon81; 07-23-14 at 12:23 AM. |
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