SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-19-14, 10:40 AM   #9
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by merc4ulfate View Post
Yes websters mod for this does work to eliminate the issue.

Webster???? Is that mod ok to use with RFB+RSRD???? I tried using ISP but it reduced submarine top speed.
should work ok, try it and see, but sometimes RFB gets hinky about mixing other mods with it. RFB was "supposed" to have its own ship physics mod to address the issue doing it a different way then mine but if you still have issues then I guess doing things their way didn't work well.

just be sure to add my mod last in the order and there still might be a few of the new ships added to the game by RFB that may not have speeds adjusted by the mod because it was created for the ships found in the stock game.

I also want to point out I tried to be realistic with my mod so DD still accelerate fast enough to get out of the way of a torpedo unless you reduce the distance to target so with DD its best to be within 1000 range and don't use the auto target aim spot unless the DD is stationary but if its under way then aim for the first bow gun so you are sure to get a hit because they will always try to speed up if they sight your torpedo
  Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:17 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.