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Old 07-12-14, 08:16 AM   #1
Sunburn
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Join Date: Nov 2002
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Thanks for the very kind words.

On your points:

(1) Extreme weather conditions can already be set (e.g. severe storm, very high wind & sea state etc.) and they do affect sensors, units etc. Dynamic / shifting weather is on the plans for a future update.

(2) Border zones are not currently automatic but they can be created on the scenario editor. You can set them to automatically mark violators as unfriendly/hostile (via forbidden zones) and you can also punish the player who violates them by reducing points either one-off or repetaedly (via the event engine). You can also use the EE to chain other reactions to such violations (e.g. a political response like an ally bringing reinforcements to the theater).

(3) We definitely want to improve on this, it's mostly a matter of correctly organizing the available data sources.

Thanks again!
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