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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seaman
![]() Join Date: Jun 2014
Posts: 31
Downloads: 8
Uploads: 0
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![]() Quote:
Looks like coincidence from here, bad weather deffinetely exists in GWX. |
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#2 | |
Torpedoman
![]() Join Date: Mar 2014
Posts: 116
Downloads: 56
Uploads: 0
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Thanks for the replies gents.
I think Pisces hit the nail on the head though. I do save/load quite a bit and this bug seems to be a product of that. I'll look into the mods Banryu79 suggested, gave it a cursory read and it looks promising Quote:
Indeed I know bad weather exists, which is why I thought this was a bug in the first place :P Could not figure out why the bad weather from previous patrols had disappeared! Thank you for confirming though shipmate ![]() |
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#3 | |||
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
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Hi Nukesub,
if you are *really* intrested in understanding a little more about the weather algorithm in SHIII I can point out this intresting explanation (is a small pdf document, by Stiebler, I founded hosted in the Mod file archive of hsie): http://www.mediafire.com/view/dd6zgw...therReport.pdf Nice reading, and I like to highlight some point of general interest: Quote:
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![]() Last edited by banryu79; 07-11-14 at 09:27 AM. |
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#4 |
XO
![]() Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
Downloads: 3
Uploads: 0
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Well, anyone who has read much about Weather and Sh3 knows the system is broken. Personally I think that anytime a person changes zones there should be a chance that the weather is different. After all, it's hardly impossible that it's raining in the north of England and sunny in the south.
At any rate I have changed WeatherRndInterval in the campaign.mis files to 1, and I've found that the weather is usually different every day. That difference may be between wind speed 13 and wind speed 15, but it's better than nothing. |
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