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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3766 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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A Question
Greatings From Baltimore Maryland ( CA45 ). My name is Jerry and I'm getting ready to switch to a new " Home Built Computer ". First of all , I have a " Patched 1.4 , StarForce free " version of SHIII, on DVD and would like to use the " H.sie_V16B1-Patch-Kit ". I must be doing something wrong, because my version of SHIII won't complete the patching with the " H.sie_V16B1-Patch-Kit ", I think I followed the instructions as specified in the " Read-me " but I'm not sure if I missed something or that there could be another problem . Any suggestions or help would be appreciated . Thanx
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#3767 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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I gave it a day off and tried this morning , I'm good , and yes I had goofed the other nite . I was not reading the " Read-me " correctly " . Never mess with this stuff after 5 or 6 beers... LOL Thank u ... Jerry CA45
Oh yea in answer to your question : I received a message in a black message box with some print and the message " Not Complete " . I believe , I didn't write it down because I was going to look at it again . The second time it worked fine ... again thanx Last edited by Doolar; 06-27-14 at 11:41 AM. |
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#3768 |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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is this compatible with the steam version of SH3
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#3769 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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Yes it is compatable with the steam version.
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#3770 |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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But it must be a clean .exe no 4gb patch
If so here i go to reinstale sh3 a 2nd time today |
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#3771 |
Planesman
![]() Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
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Is anyone here using the Conus widescreen mod in addition to these patches? It appears that there might be some conflicts.
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#3772 | |
Sea Lord
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If you make changes to the menu_1024_768.ini and other files after all other mods (including CONUS' WS mod) have been activated, and if you then activate the patcher mods after all other mods, then it is not possible for the patches to conflict with any other mod. But you must make the changes to the files after all other mods are active. |
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#3773 | |
Planesman
![]() Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
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I am running GWX with conus widescreen, conus compass rose add on, Hsie and stiebler patch. |
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#3774 | |
Sea Lord
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#3775 |
Planesman
![]() Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
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At that point no, what I have tried since then (but have not been able to test yet) is to make the stiebler changes to the files within the other mods themselves when talking about the messages and commands. But there is a conflict within the dials. Also I added the lines for the stiebler fog meter but that doesn't seem to work right with the conus widescreen either.
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#3776 | |
Sea Lord
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Make sure you follow Stiebler's instructions, which make an important change to the instructions provided by h.sie. Read both sets of instructions carefully first, and make sure you understand what you are going to do. Then follow the instructions carefully. There is no need to deviate or improvise. WAEFRTD |
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#3777 |
Planesman
![]() Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
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If I'm going to add SH3 commander to GWX and the Hsie and stiebler patches, should I install that after or before the hard coded fixes? And if it is before the fixes, can I just unload the patches through jsgme, then Install Sh3 commander and then reload the patches through Jsgme? Or do I have to run the batch files and edit all the files again after installing Sh3 commander?
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#3778 |
Sea Lord
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SH3 Commander is a stand-alone program, not a mod. It doesn't matter when you install it. You launch Commander, select the options you want, set up a new career (if necessary) in Commander, then launch SH3 from within Commander, by clicking the "Launch SH3!" button. Commander does its file-modding, then initializes SH3. When you exit SH3 (as you normally would), Commander restarts, and either removes the file-changes automatically or when you click the "Rollback SH3" button.
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#3779 | |
Planesman
![]() Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
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#3780 |
Planesman
![]() Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
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After loading SH3 commander, I have found that the realistic torpedo reloading limits of the realism patch (ie, no reloading if wind speed is above 7 m/s so you have to dive to reload) seem to have been "invalidated" by sh3 commander. I was reloading at 10 m/s and also able use the deck gun at about 8m/s. Anyone know why this might have happened and what need to change?
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