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Old 06-11-14, 06:07 PM   #16
Defiance
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Make sure decksawash is enabled in both generic patcher then file viewer

Also stuff like using motors on surface have to be enabled in both too

Not many things do but several

Hope thats what you mean ?



ps : forgot to say where icon shows in newuis, it's below the surface icon (unless my brain cell is letting me down)
and with alternate shafts (wording ?) you get dots between diesel/batt/co2/air and heading bar
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Last edited by Defiance; 06-11-14 at 06:11 PM. Reason: added text
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Old 06-11-14, 06:19 PM   #17
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Thanks Defiance! Don't you sleep? You'll end up like Sjizzle who goes days without sleep. His eyes must look like this: . hehehehe

lol .. I was just coming back in to say that the icon is there now, but you were all over this post too quickly. Strange that the icon wasn't there when I wrote that post, but I just recycled the game to test a sound bite for levelling the boat and *poof*, there it was under "surface the boat", so maybe just activating decks awash in the options file was enough to do it. Me happy now.

I still have to do those independent controls patches. Will wait until I return to port so I don't screw things up. We don't need any more CTD problems.

Have a good one!
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Old 06-11-14, 06:43 PM   #18
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Eyes are sore lol

My rotty bitch came into season she was due to be spayed, sellers lied and said she had been but not chipped, turns out she was chipped but not spayed, and of course they moved back to australia four days after i got her

So kaiser is pumped full of testosterone on a mission to thrill

And i'm tired on edge and annoyed lol

So the forum's gettin it

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Old 06-13-14, 04:04 PM   #19
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I'd tend to agree that it was a lie, since it would be hard to confuse chipping and spaying.

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And i'm tired on edge and annoyed lol

So the forum's gettin it

hehehe .. isn't that what we're here for?
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Old 06-14-14, 03:15 PM   #20
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Hey guys you two should be a double act
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Old 06-14-14, 03:24 PM   #21
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Hi Def

Why does this have to be enabled?

Your quote

Also stuff like using motors on surface have to be enabled in both too

I have had 'Decks Awash' for months now with just the OFEV and GFP patched.

Am I missing something I need?

Peter
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Old 06-14-14, 04:00 PM   #22
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Hiya Peter,

I mean just .........

You enabled decksawash in patcher yes

So in the options file viewer you enable it too

I'm sure either tdw or someone regarding either or both items commented on matching the changes

Be jiggered if i can find it though lol

Can't see the woods for the trees again hehe

And what ya mean 'double act' i'm gonna ask he adopts me !!!
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Old 06-18-14, 09:51 AM   #23
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SHO Warch officer & Decks Awash

I notice when I go to deck's awash the SH5 icon shows me under water and the watch officer will not report on the nearest target even when I go up to the bridge myself and see it fully staffed. Also radio messages can't be sent even with the radio antenna up.

I'm using the new UI by TDW and most of the equipment mods, plus TDW_GenericPatcher_v_1_0_164_0. Is there an easy way to signal SH5 that 7 meters is not truly underwater?

Last edited by Comvas; 06-18-14 at 11:07 AM.
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Old 06-18-14, 11:42 AM   #24
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I think it is just an aspect of the game.

In the same way that you cannot use your binoculars.

It does not stay at 7 metres as the boat is pitching up and down.

There is also confusion between 'Standard Propulsion' and 'Batteries' not being charged.
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Old 06-18-14, 02:46 PM   #25
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sh3 had decks awash correct!

Underwater in SH3 was set at 8 meters while Sh5 seems to have set at 6.5.. The exhaust on type VII is not down by the waterline, but high behind just under the flak gun.

This is a game bug in SH5 and it makes decks awash almost useless. Perhaps the TDW can patch this in his next version of the patcher? I will have to wait until I'm out this storm I'm in to test decks awash again, but I'm pretty sure I can still use binoculars at 7 meters.
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Old 06-28-14, 10:38 AM   #26
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Quote:
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Hey guys you two should be a double act

hehehe ..We are headlining Vegas next month. All of you are invited. Everything will be comped!

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Old 06-28-14, 03:17 PM   #27
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Only if i get to head groupie

Now to brass tacks

It's just as if there's no middle ground, i mean either you're on the surface or submerged, guess that's simply how the game engine (whatever it's called) is

If you alter the cfg for depths to gain binocs etc while at descksawash, the payback maybe higher/lower sub riding on surface, throwing out the height of the 3d sprays (the beasts and sobers per say) who knows

I just picture it a night and day with nothing inbetween (no grey area)

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Old 12-18-14, 07:09 AM   #28
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Quote:
Originally Posted by Comvas View Post
Underwater in SH3 was set at 8 meters while Sh5 seems to have set at 6.5.. The exhaust on type VII is not down by the waterline, but high behind just under the flak gun.

This is a game bug in SH5 and it makes decks awash almost useless. Perhaps the TDW can patch this in his next version of the patcher? I will have to wait until I'm out this storm I'm in to test decks awash again, but I'm pretty sure I can still use binoculars at 7 meters.
Just to raise a point on this and ask if it is possible to use the binoculars when at decks awash? as I cannot. I have to wait till fully surfaced before I can use them.

Can this be altered by editing a game file or using the patcher. I'm using Dragon's version of the Wolves of Steel mod at the moment and the icon to go decks awash is there on the screen in TDW IU, shame I can't look at anything when I'm there! I haven't tried using the UZO yet but I assume this works ok?

Cheers for any advice on this.......
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Old 12-18-14, 06:43 PM   #29
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As far as I know you cannot.

If I remember correctly I think it was sober saying a long time ago that if it was possible decks awash would be used all the time.
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