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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Hey thanx yeah it is working but another question just earlier I had to use my own sonar manually because there was a studder which means ships loaded and I used the sonar and I had to use it because it was the 10,000 yard ultrasonic sonar I was using it on the surface and the ship I heard was at 13 Nm so my sonar guy wasn't reporting it (he only here ships In the real life range of 10,000 yards) in the information box in the top left corner was saying ship type unknown I hit the send bearing to tdc and the sonar guy said merchant so I tried to close the range and get ahead moving at flank which makes allot of wake but when I got with in 9,000 yards of him my sonar guy said warship. Anyway why did he say merchant when I was on the sonar and then warship when he got within real life range of the ultra sonic sonar?
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#2 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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At the end of that post I meant to say "when we got within real life range" just in case u get confused
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#3 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 394
Uploads: 12
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![]() Quote:
Really? ![]() Probably because he didn't know what you were listening to and had to write something down in the notepad. The game does some weird things sometimes. Almost as though it was released half-finished.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#4 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Thanx and sorry about my punctuation. Another question in TMO+RSRDC do u still get the merchant spotted or warship spotted on the game when u spot an enemy merchant or warship?
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#5 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Cause I haven't been getting pop ups when my men spot stuff.
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#6 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Let me rephrase, whenever my men spot an enemy ship (shofar it's all destroyers) I haven't been getting the pop up saying warship spotted and then there's 3 options, engage target, maintain current orders and dive to periscope deph. The point is that I haven't been getting those pop ups. Shouldn't I be getting them?
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#7 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Hey did install my mods correctly in JSGME?
JSGME list: TMO 2.5 TMO small patch RSRDC TMO v502 RSRDC v5xx patch1 |
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#8 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Hey guys 1 question whenever my men spot some kind of warship I don't get a warship spotted pop up. Is that normal?
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#9 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Hey guys another question whenever an aircraft comes within visual range after being detected on radar I don't get a pop up box or an aircraft spotted on the message box and the square on the map disappears. Is that the way it's suppose to be?
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