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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I was active on the forums, but frankly I became disheartened. The ships are all moving too fast, and the whole MMO thing is inherently anti-simulation. The idea of a combat that might last hours is not something they seem to want.
It certainly looks to be way better than PotBS, but that's a VERY low bar.
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