SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-13-14, 10:54 PM   #4
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
Default

In my opinion the game designers understood submarine operation about as well as the average Aroma Therapist does.

The way it worked in reality is they would make a daily trim dive, leveling at 100 feet and slowing down, pumping fore-aft in-out until they had the boat balanced and as close to NEUTRAL buoyancy as they could get. Then they would set a pointer on the negative tank gauge for the amount of water it held at neutral buoyancy.

When diving all the tanks were flooded for negative buoyancy to get under in a hurry, then before getting too deep the order came "BLOW NEGATIVE TO THE MARK". The negative tank blown to the previous mark gave the sub approximately the same neutral buoyancy from the most recent trim dive, the depth was then adjusted DYNAMICALLY with the diving planes to go up or down or hold depth.

In real life unlike the game you couldn't stop motors and go dead in the water (zero knots) and be able to hold a steady depth or even stay level fore and aft, since perfect neutral buoyancy is nearly impossible. So they maintained a minimum speed of 2 knots at all times while submerged, changed or held depth only with the diving planes and never fiddled with ballast at all unless something happened to change the balance or neutral buoyancy. When they surfaced they blew air into the tanks to get positive buoyancy, and also used the diving planes to go up. But for going from 100 feet down to 300 feet or rising from 300 feet to periscope depth it was diving planes only, never touching the ballast controls.
Sniper297 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.