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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 | ||||
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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![]() Quote:
![]() you need a link So you could use solution for an AI platform, transmitting this contact on the link ... for example Maybe hard to make a working solution here ... Quote:
script => platform2 engage platform 1; platform3 engage platform 1 do that for each AI then, as they will know the target position (engage script give them the real position) they will send the link to you after some minutes. But of course, you will need the link to see the ennemy position Quote:
another possibility is to create an "accident" if the engage neutrals => damage system propulsion + torpedo tubes for 30 mn for example, or even sonars ... there is quite some possibilities in fact. Quote:
It's the creator work to find real and interesting objectives. This editor allow you this near as you wish. But a good MP mission need really hours and hours of work And are supposed to be often updated, as you improve in mission editing. one example of objective : give a datum to a civilian (objective blue) and a kill civilian objective to the red. This way red sub need to snake and avoid ennemies to win the game there is lots of objective examples, but they are the real key to make a MP mission interesting for both sides. |
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