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Old 04-24-14, 03:53 PM   #1
gap
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Originally Posted by sober View Post
Actually the middle one was using North Atlantic Green 1.1 mod and gap said don't use it because it breaks the Dynamic environment mod color setup . So I stopped using it long ago You can see the HeightColorFactor in action giving the trough of the wave some depth by making it darker .
You cannot enable North Atlantic Green on top of Dynamic Environment, but you can replace DynEnv's color settings with the ones of North Atlantic Green, if you prefer them.
North Atlantic Green should only affect underwater colour anyway
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Old 04-24-14, 05:04 PM   #2
Sjizzle
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Originally Posted by gap View Post
You cannot enable North Atlantic Green on top of Dynamic Environment, but you can replace DynEnv's color settings with the ones of North Atlantic Green, if you prefer them.
North Atlantic Green should only affect underwater colour anyway
i have tested now and change only the underwater color
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Old 04-25-14, 11:00 AM   #3
gap
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i have tested now and change only the underwater color
Under some circumstances, underwater color can get partly visible through the surface. Anyway, as I said before, I am pretty sure that those screenies were taken with DynEnv enabled. Activate the main mod with neither of the 'no murky water' patches, stay in the Baltic, and towards the sunset you will get about the same colours as seen in the pictures below

I have no idea about the wave mod used though.
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