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Old 04-16-14, 10:43 AM   #1
banryu79
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Quote:
Originally Posted by SnipersHunter View Post
At the Magui useres are u using the widescreen version?
Not me.
I thought about it when I discovered the possibilities to play in widescreen mode but then I was already accotumated to the 4:3 ratio and I play 1024x768 on a native display of 1366x768.
To be honest I really do not feel the need for the widescreen mode.
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Old 04-16-14, 02:55 PM   #2
Sailor Steve
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I use FLB_Sales's 'Simfeeling 6-Dials' mod. All six major dials are very large slideouts and there is nothing on the screen ever unless I call it up. As for targeting, well, I'm not much good at math or perceptive thinking, so I still use WE Assistance. No GUI at all. Also no widescreen.
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Old 04-16-14, 04:42 PM   #3
BigWalleye
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Quote:
Originally Posted by Sailor Steve View Post
I use FLB_Sales's 'Simfeeling 6-Dials' mod. All six major dials are very large slideouts and there is nothing on the screen ever unless I call it up. As for targeting, well, I'm not much good at math or perceptive thinking, so I still use WE Assistance. No GUI at all. Also no widescreen.
Steve, I just want thank you for the inspiration. I don't use a GUI much, and when responding to this thread, I realized that I had already implemented all the button commands as keystrokes, which are activated by Eric Knepfler's SHSpeech software. So all the officers are out of sight on a slider. But I thought I still needed the dials because dial-setting is the way SHSpeech enters speed, depth, course, etc. When you mentioned the FLB_Sale's slideouts, it got me thinking. I decided to try and put all the dials onto slideouts which SHSpeech would pull out as needed. Took a little fiddling, but now it works fine! I have just the 2D and 3D screens with a transparent message bar. If I want to check depth or speed, I go to the control room and look at the gauges. I also got rid of all digital readouts on the sliders, except for TC, which is a computer artifact anyway. It is a cool way to play. (I tried this first a while ago with SH5, which has a more integrated voice command and was easier to do.) Now I no longer have a "dashboard" or "instrument panel" (maybe "Google Glass?") floating in front of me whenever I look around. All I see are my surroundings - the sub interior or the bridge view. So I guess my preferred GUI is - no GUI at all!
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Old 04-16-14, 05:39 PM   #4
SnipersHunter
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Hey than i already achieved sth with my thread
Btt: i use OLC with ACM for the AOB Tool i think the scale is better than the one in MaGui
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Old 06-10-14, 12:45 PM   #5
ming
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Does anyone know of a mod that uses the OM dials from sh4 or even if they are at all compatible with sh3? Stock gwx ui would be sweet with a few tweaks like one of the various officer icons and the glassy looking dials from the sh4 u-boats. The boarinstrument 1.0 mod has the best gauges, imo. Just found them and they are pretty good!

Last edited by ming; 06-15-14 at 04:38 PM.
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Old 06-27-14, 09:25 AM   #6
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I thought that's what this thread was.
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Old 06-27-14, 12:37 PM   #7
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I've used most of the GUIs available. Since I switched to manual targeting (non notepad) I used MaGui. Before that I loved Simfeeling 6-dials.

I'm currently using ACM Reloaded. I think it does a great job of representing the differences in the periscopes views.

My 2 cents.

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