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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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![]() My experience has always been that if you enter a bay the water almost always becomes calm enough for the deck gun. Maybe I've just gotten lucky, but given the amount of horrible weather I've seen otherwise, I don't think so. In the stock SH3 executable, you can pull in external loads in any weather, at any engine speed. It's not realistic, but you can do it. Evidently there is an executable mod that changes this so that you must have calm seas in order to pull in the external torpedoes. Also, FYI, only steam torpedoes were stored in the external stowage. The game allows you to put electrics in there but that is not historically correct. Steve |
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#2 | |
Eternal Patrol
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Maybe I'm wrong about that. I'm just used to the real world, where being in a harbor means calm waters, as in not much more than ripples. In the game I've seen ships wrecked and burning because they washed up against piers and boats inside the pens bouncing like corks. Not real. As for the game, you can load external torpedoes in almost any weather and at almost any speed, both very unrealistic.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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![]() Steve |
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#4 |
Chief of the Boat
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LOL
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#5 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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Hsies patch fixes the external reload in any weather bug IIRC (I can't remember not playing with it) I have found for some reason entering a friendly or neutral harbor has a weird weather change thus allowing an external reload.
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#6 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Cheers, LGN1 |
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