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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Hmmm. Don't have RSRDC but I do have a copy of the TMO mod, took a look at the NSS_Porpoise.upc file;
[UserPlayerUnit 1.UpgradePackSlot 3] ID= UpgDeckGun NameDisplayable= Deck Gun Type=NULL AcceptedTypes=USDeckGunBasic UserCustomizable=Yes IDLinkUpgradePackSlots= BowDeckGun, SternDeckGun IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-05-31, Upack3in50calDGStern IDLinkUpgradePackSlotsIntervalDefault2= 1943-06-01, NULL, Upack3in50calDGBow "Default1" is the automatic choice when starting a new career or changing subs, that will default to stern gun since it's first. Change like this; [UserPlayerUnit 1.UpgradePackSlot 3] ID= UpgDeckGun NameDisplayable= Deck Gun Type=NULL AcceptedTypes=USDeckGunBasic UserCustomizable=Yes IDLinkUpgradePackSlots= BowDeckGun, SternDeckGun IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-05-31, Upack3in50calDGBow IDLinkUpgradePackSlotsIntervalDefault2= 1943-06-01, NULL, Upack3in50calDGStern And it doesn't matter if I start a new career with a Porpoise or upgrade from an S boat to a Porpoise, I get a bow gun by default. Might depend on the year it's upgraded, that's hard to test since you have to play a career for years with random times for new construction offers. Possibly changing both to bow; [UserPlayerUnit 1.UpgradePackSlot 3] ID= UpgDeckGun NameDisplayable= Deck Gun Type=NULL AcceptedTypes=USDeckGunBasic UserCustomizable=Yes IDLinkUpgradePackSlots= BowDeckGun, SternDeckGun IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-05-31, Upack3in50calDGBow IDLinkUpgradePackSlotsIntervalDefault2= 1943-06-01, NULL, Upack3in50calDGBow Would fix that problem if it is a problem. SH4 programming is like a woman, you have to limit the choices or they'll spend the whole day shopping. If the game can only choose between Bow and Bow then it has no excuse for screwing it up. |
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