Quote:
Originally Posted by Mittelwaechter
^^
It works exactly like that.
And you can observe the perfect set mag-torpedo bouncing off, with the hull dunking deep.
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Doesn't the hull proximity cause detonation as the torp approaches the side of the hull when it is running above keel depth? Also, I thought the choices were "Impact Only" and "Impact + Magnetic". If so, then a shallow runner shouldn't bounce off, but should detonate when it smacks the side. Shouldn't it? Is it even possible to set the Pistol to "Magnetic Only"? No GUI I use shows that option.