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Old 03-23-14, 02:12 PM   #1
Johnfb
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Quote:
Originally Posted by jakethescot View Post
I'm using Magui F and I started a new patrol and the crosshairs on the UZO are off 11 degrees to starboard. Does anyone know where the file is and how to change it back?

Thanks.

Exact same happened to me, and there was nothing overriding it....just shut the game down, started a previous save game and it was sorted....
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Old 03-28-14, 01:56 PM   #2
makman94
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Originally Posted by SnipersHunter View Post
But it has a higher res than my regular magui f how did he made it?
the images at first post are 1024x768 . if you stretch them to full your screen,as your game does, are losing their quality.

Quote:
Originally Posted by Johnfb View Post
Exact same happened to me, and there was nothing overriding it....just shut the game down, started a previous save game and it was sorted....
...that is very strange indead and i don't think that can be explained at all.
i have started more than 1000 times the game and never saw anything strange or different at the ui
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Old 03-28-14, 02:12 PM   #3
Johnfb
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Quote:
Originally Posted by makman94 View Post
the images at first post are 1024x768 . if you stretch them to full your screen,as your game does, are losing their quality.



...that is very strange indead and i don't think that can be explained at all.
i have started more than 1000 times the game and never saw anything strange or different at the ui
Probably something I did
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Old 04-11-14, 07:36 AM   #4
SnipersHunter
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Iam using 1680x1050 so should i change the res in the d3d9?
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Old 05-28-14, 09:44 AM   #5
UnderWaterDude
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x12 zoom is historical correct ? best gui for sh3 but this zoom...it's crazy
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Old 05-28-14, 09:51 AM   #6
banryu79
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Quote:
Originally Posted by UnderWaterDude View Post
x12 zoom is historical correct ? best gui for sh3 but this zoom...it's crazy
If I remember correctly x12 zoom is not historically correct, as a value but it was choosen because visually it is more rapresentable of the real(historical) capabilities of the attack periscope at high magnification
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Old 05-30-14, 01:58 AM   #7
FiveStarz
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Hallo fellow Kaleuns!

Pardon me for my following question as I'm just a beginner to silent hunter (in fact this is my first time posting in subsim)... If I just may ask, why does the Magui UI has no AOB 'control' in the TDC(the one with red and green sections like the bearing 'control'), unlike in vanilla UI? How then does the TDC updates itself of the target's position, in the lead up to me firing the torpedos?

I mean, the aob does help the TDC to determine the direction the target is going doesn't it?
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